Sureeee, Jeff. It all makes real good sense flowing from the great abscess you call a brain to the keyboard and onto this forums.. But the second you pick Zack vs a formidable Eliot you will find that match up to be in Eliot's favor, because, no matter what you say Zack needs to use his mid moves(Show me a Zack winning without using mostly mid moves) and Elliot has a Parry which could lead into a 9K(K) mixup or instant 3P mixup or grab(SUPER LAUNCH INTO JUGGLE) mixup... Zacks answer for all of this is his sway..... into what? Playing theory fighter is fine but it just isn't true...... Just like the secret to beating your mila is to back up and wait to counter your 3F+K (ima tell everybody, NOWWWW)
Jeff never said that he feels Zack has an advantage over Eliot, so I really don't know wtf you are talking about.Sureeee, Jeff. It all makes real good sense flowing from the great abscess you call a brain to the keyboard and onto this forums.. But the second you pick Zack vs a formidable Eliot you will find that match up to be in Eliot's favor, because, no matter what you say Zack needs to use his mid moves(Show me a Zack winning without using mostly mid moves) and Elliot has a Parry which could lead into a 9K(K) mixup or instant 3P mixup or grab(SUPER LAUNCH INTO JUGGLE) mixup... Zacks answer for all of this is his sway..... into what? Playing theory fighter is fine but it just isn't true...... Just like the secret to beating your mila is to back up and wait to counter your 3F+K (ima tell everybody, NOWWWW)
lol This is DOA; everything revolves around mids and throws, so I don't really know what you're trying to get at.Sureeee, Jeff. It all makes real good sense flowing from the great abscess you call a brain to the keyboard and onto this forums.. But the second you pick Zack vs a formidable Eliot you will find that match up to be in Eliot's favor, because, no matter what you say Zack needs to use his mid moves(Show me a Zack winning without using mostly mid moves) and Elliot has a Parry which could lead into a 9K(K) mixup or instant 3P mixup or grab(SUPER LAUNCH INTO JUGGLE) mixup... Zacks answer for all of this is his sway..... into what? Playing theory fighter is fine but it just isn't true...... Just like the secret to beating your mila is to back up and wait to counter your 3F+K (ima tell everybody, NOWWWW)
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* I just wanted to note that I listed the topics in order of least important to most important from top to bottom (holds, throws, general) which is something I would like to discuss as well but this in depth post is already to long so i'll tackle it another time.
GenFu but the latter has no place for me with the other two). Not hey I have this hold/parry son!
It'd be great to know your opinion on Gen Fu, especially since so many people think he's better (or as good as) the other two you mentioned.
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...built in guaranteed resets off of 9K (which is also his SS K) which lead to guaranteed CB setups... His weaknesses IMO are that he's mostly mid punch, so you'll be getting held a lot if you're too predictable with him.
The Senpu resets are great, the thing is I actually haven't seen them done in any tournaments so I don't know how good they can be in reality.
I agree, his weakness is that he's mostly mid punch and that most of his best attacks are also mid punches. I think this alone puts him one step below the top tier characters.
Gen Fu only needs to poke you a few times, assuming he isn't using sit down stuns and launch. He never needs to complete any strings all he needs to do is rely on the fact that his pokes will naturally trash everything his opponent does up close, poke again > launch or poke > 214F+P. He has a mid punch, a mid kick, and high punch and a high kick launcher so mix ups aren't a real problem for him.I agree, his weakness is that he's mostly mid punch and that most of his best attacks are also mid punches. I think this alone puts him one step below the top tier characters.
Finland, in the Helsinki metropolitan area. There's very little interaction outside the bubble nowadays. Mostly it's just a loose group of PC gamers playing fighters or some other "for fun" games. The overall quality of games is quite high, though - comes from multiple people being the best in the world at some particular game in some particular point of time. The min/maxing and analytical skills aren't genre restricted.Where is your scene located?
He has been top tier in every DOA game as far as I can remember.
Does everyone still think he sucks?
It was just hysteria. She is mid tier, she cannot guarantee ANYTHING at all, her sit down stuns are absolutely worthless. She has a way of continuing momentum by eliminating wake ups kicks but everything else is still terrible, crappy pokes, low speed, no safe moves and low damage output.Hello... I'm new here, and getting the game soon after a three month delay. Can somebody please explain to me the pandemonium surrounding Helena, and this force tech nonsense. Searching other forums elsewhere, all I've been seeing people complain about is that she's broken, a cheat-friendly character etc.
From someone who actually knows and mains here
In regards to the tier list, where is she?
And why has her force tech prowess been received so negatively? This is after seeing Mamba vs Master at DID
I have no clue about DOA1, I've only been playing since DOA2 on the Dreamcast.I don't think he was top in DOA 1, but he was still good. Then again, I can't find the tier list for that game anywhere so I can't back that up.
It was just hysteria. She is mid tier, she cannot guarantee ANYTHING at all, her sit down stuns are absolutely worthless. She has a way of continuing momentum by eliminating wake ups kicks but everything else is still terrible, crappy pokes, low speed, no safe moves and low damage output.
As you will have noticed if she doesn't make an exact read (as in if they block she throws or if they attack she does a 6K launch) she loses momentum straight away and her pressure game completely evaporates. Putting her back in neutral game where she is garbage.
All the top tier characters can sit down stun into CB in as little as three hits. Helena is nothing but getting them stunned and hoping they they guess wrong constantly. She has nothing in common with the high and top tier characters but she does have a lot in common with the low tier characters.
The easier a character can by pass the stun game the stronger they are in DOA5, and Helena like a few others are stuck playing DOA4 100% of the time.
I have no clue about DOA1, I've only been playing since DOA2 on the Dreamcast.
I'm quite disappointed as to how she turned out in DOA5. VERY disappointed, because it feels as if she's the only character that they made MAJOR alterations too. It had to happen to my character. Thanks for the information. I take it you're a Helena player as well then right?
Another question. Why does it seem like she's the only character being penalized for the way she force techs, when other characters can do the same or better?