ChainCombo
Well-Known Member
Brad Wong online and Hayate online. Some of their moves are bullshit, oh wait and Hayabusa teleport spammers. Lol.
Seriously, i hate those. Especially Hayabusa spammers. Havent fought one in a while but do any attacks interrupt all his teleport moves? I know side stepping works for the attacks but not the grab, so can you just do a far ranged attack to counter strike them? An example would be Helenas H+K.Brad Wong online and Hayate online. Some of their moves are bullshit, oh wait and Hayabusa teleport spammers. Lol.
Most high attacks will cut him off mid-air for the ongyoin 8K, 8P, and 8TSeriously, i hate those. Especially Hayabusa spammers. Havent fought one in a while but do any attacks interrupt all his teleport moves? I know side stepping works for the attacks but not the grab, so can you just do a far ranged attack to counter strike them? An example would be Helenas H+K.
Top Five Characters I Struggle With
1. Jann Lee: I HATE THIS MAN
2. Mila: I HATE THIS WOMAN
3. Sarah Bryant: A difficult opponent to deal with once she gets her mixups and FLA stance moves. going
4. Akira Yuki: His frames overwhelm the shit out of me at times, and he seems to be able to interrupt ALOT.
5. Alpha-152: This is mostly due to character ignorance but she can be aggravating to fight at times.
On a sidenote, I need to remind my self to NEVER get in Kokoro's, Eliot's or Gen Fu's faces...
A few days ago i was in a lobby playing with some friends, so in one match i decide to use Alpha and at that time a random guy just gets in the lobby, when hes time comes he picks her to, but i pick Lei Fang and i kinda destroyed him then i see a stupid Alpha on the chat log and he left i lol'd so hard... I mean I know she might give some trouble if a competent player uses but the no wake up kicks i think is a huge disadvantage...
Your Mila does not scare me .I do that personally, I find that my opponent can do a few things against it. Although she's at advantage, it's basically a Bass pick-up 50/50 deal. You can go for a defensive option and see what works out. SS is pretty safe, I've been the only Mila I've seen so far to deter a SS with a 1P on the reset, most go for the knee launcher or the ducking jab. I also do SS into TD. But if you're referring to the knee or punch that one is hit with on the reset, blocking and countering works perfectly well. There's nothing guaranteed about the situation for Mila, you still have to make the correct guess to keep it going.
I came to a conclusion. My list that I made is absoluately wrong. The only character that I have trouble fighting is Lag. That character need to either be taken out of the game completely, or nerf to all hell.
Same. I deal with lag fine. But so many times ill get people rage quit because of "lag", lag goes both ways and if i can deal with it. You should have the respect to finish a game. No one ever quits a laggy game when there winning, but right when the end up losing, they quit.Im content with 4 or even 3 bars connection the sad thing is at least on psn most arent even there...
Same. I deal with lag fine. But so many times ill get people rage quit because of "lag", lag goes both ways and if i can deal with it. You should have the respect to finish a game. No one ever quits a laggy game when there winning, but right when the end up losing, they quit.
Oh ok. But still no one ever quits a laggy game when there winning, but right when the end up losing, they quit.Actually this is false. Lag can be for different reasons. It can be because the crappy netcode itself, or someone on a wireless, or someone having a crappy connection altogether. So lag may be worse for someone else than it is for you. I know this by experience. I've played matches where it was impossible for me to throw out a hold, or block properly while the other player was obviously able to. So yeah. That's not always true.
To be fair, sometimes this is deceptive. I occasionally have gotten in hold reads by having to time the lag in my head and predict that far out, which is when this game becomes an odd version of DDR-via-pad. Sometimes, it does feel straight up unequal, though.Actually this is false. Lag can be for different reasons. It can be because the crappy netcode itself, or someone on a wireless, or someone having a crappy connection altogether. So lag may be worse for someone else than it is for you. I know this by experience. I've played matches where it was impossible for me to throw out a hold, or block properly while the other player was obviously able to. So yeah. That's not always true.