Yeah, corruption basically confuses the machines. The game says it confuses people too but I just stealth headshot all the human enemies I come across. There's still a (I'd say 50/50) chance they'll attack you and if there are no other machines around to attack they'll definitely attack you but it's useful especially since I only need one arrow to do it. I have a bunch of purple freeze mods and since I just got the shadow rattler maybe I'll stick them on there for instafreezes too
I really need to use my spear more in close combat fights, I often forget I even have it lol. I'm level 34 and have most of the skills but I've been ignoring all the spear ones
It might not even be you since some alligators have protection over their blaze canisters you have to shoot off before a fire arrow will work. Tearblast arrows work great there but of course alert every nearby enemy
What I really like doing is finding a group of grazers and shooting a few of their blaze canisters before they notice me. Then as they look over at my general area a series of explosions starts and I get a bunch of exp and resources
It feels very efficient
Lol, you are ten levels above me and I had the game several days before you. XD I'm 34 hours in and I've only completed 38% of the game.
I'm really taking my time with this game, just like The Witcher 3 (a game of their caliber does not come along that often after all), and most of the time I'm just exploring, marveling at the scenery and the mechanic creatures.
I also hardly ever use fast travel. I ususally prefer going on foot in open world games, but in this game it applies even more, because this game is imo artistically a whole level above The Witcher 3 or Final Fantasy XV. Their worlds feel empty and carelessly crafted in comparison. Especially FFXV. Horizon is like the Witcher 3's Toussaint in artistic beauty and density, and then some, just ten times larger.
Speaking about size, I was positively surprised in this regard as well. From what I had heard, and I also passed this false information on to others, the game world was said to be considerably smaller than many other open worlds, with just a couple of towns and settlements, but what was there was especially carefully crafted. That turned out to be
not true at all! The gameworld is actually just as big as other current open world RPGs and it does have numerous towns and settlements and Guerilla Games somehow still managed to keep the extreme polish over such a huge area and variation of areas.
Speaking about variation, that's also one of the great achievements of this game. There are so many different regions: Snowy mountains, autumnal valleys, summer fields, dense forests, desert canyons, lush rainforests, sprawling old world ruins, sci-fi underground dungeons and in this world exist several different tribes, each one with their own distinctive culture and capital. That was exactly how I envisioned FFXV's world should have been. Well, I got it now in an even better, bigger and more beautiful game. And the best was getting this by surprise. I was hyped for the game before release, but it turned out Guerilla Games actually managed to keep its true awesomeness mostly under wraps.