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DOA5: An outside look at the DOA5 trailer

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Here at FSD we can be found looking from inside the box at times. It's always refreshing to see other people who aren't a part of the immediate community to discuss how they interpret the footage and news we see. In that manner, The Fading Genres blog has posted an article breaking down his take on the Dead or Alive 5 trailer. Below is an excerpt, otherwise feel free to visit the original article here

The Fading Genres said:
Very impressive indeed, but here are my thoughts:

The Good

1) The attention to character detail is rather impressive. With such visuals, DOA5 will comfortably compete with and even surpass Tekken Tag Tournament 2, Soul Calibur 5 and Virtua...

Hayashi: “You can definitely expect a different [DOA] in [DOA5]."

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In a recent interview with GamePro Hayashi goes into a further discussion over his expectations of the style of DOA5, the current state of the fighting genre, and dealing with the forced change of the team due to Itagaki's departure. The first page was all Ninja Gaiden discussion with most of the second page about Dead or Alive.

GamePro said:
Team Ninja Next: Yosuke Hayashi's Vision for Ninja Gaiden and Dead or Alive
by Billy Berghammer
September 25, 2011 23:08 PM PT

As if switching up Ninja Gaiden wasn’t enough, Team Ninja’s venerable fighting franchise Dead or Alive is also looking to breaking new ground.

“With the boom that’s happened with fighting games in recent years – of course we’re happy that the genre is back and is as strong as it’s become. Especially after Street Fighter IV, things have really boomed again. But we...

Hayashi: Level of randomness in stage design

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Hayashi discussed randomness in Dead or Alive 5 stage design during a NInja Gaiden 3 interview with G4TV. Basically, he says that the level of randomness hasn't been determined and will be decided as the game gets fleshed out more. In addition, he further attempts to clarify the DOA5 mission statement of "Fighting Entertainment". Full quote from the interview below:

G4 said:
G4: Team Ninja also announced that they are working on Dead or Alive 5. You’ve stated that the concept for the game is “fighting entertainment.” I can’t help but think that might carry a negative connotation to hardcore fighting game fans, however, who view a fighting game devised as “entertainment” to be lacking in skill and competitive qualities.

Hayashi: Yes, we do understand the term has a bit of a negative connotation. We’re sure some people will hear “fighting...

Hayashi: "Fighting Entertainment" defined

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Hayashi has given the definition to what Team NINJA means by "Fighting Entertainment" in a recent interview with Joystiq. Below is the full transcript:

Joystiq said:
Dead or Alive 5's 'fighting entertainment' means even crazier stages
by JC Fletcher on Sep 20th 2011 12:00PM

Team Ninja pulled an Apple-style "one more thing" at its pre-TGS party, announcing Dead or Alive 5 at the last minute and showing an early trailer. At that event, studio head Yosuke Hayashi called DOA 5 a "fighting entertainment" game, something distinct from other fighting games.

Later, in an interview at Tecmo's TGS booth, I asked Hayashi to clear up that terminology. The early generation of fighting games, around Street Fighter 2, he said, "had some of the most outrageous graphics, fun gameplay, and really a lot of stuff going on." He implied that, in comparison, modern fighting...

Itagaki: DOA is "like having given a daughter off to be married."

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In a recent interview with Impress Watch Itagaki responded to the announcement of Dead or Alive 5, or in other words he was told of its announcement. Itagaki is fine with his game being pushed on ahead, even going so far as to saying it's like having given a daughter off to be married.

Andriasang has translated as follows:

Andriasang said:
Separate from Devil's Third, Impress mentioned that Tecmo Koei had announced Dead or Alive 5 earlier in the week. Of course, Dead or Alive is Itagaki's baby. Asked for his impression, Itagaki said, "It was announced? I still haven't seen it myself, so I'm not in a position to comment."

Impress pressed further and asked if as the series' father it feels a bit odd to see the series be continued on without him. Itagaki replied that while there are some creators like that, he is different. He views Dead or Alive as...

Hayashi: "[DOA5 is] trying to push the envelope for fighting games"

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Eurogamer.net has given the first interview of Dead or Alive 5 with Team NINJA director Yosuke Hayashi. In it, Hayashi emphasizes that other fighting games have done nothing to advance the genre for the past 10 years, and Team NINJA is looking to make Dead or Alive 5 more about the stage design and take you into dynamic levels.

Head on over to Eurogamer to see the original article, but below is a copy incase Eurogamer ever closes the article:

Eurogamer.net said:
Dead or Alive 5 to "push the envelope"
by Fred Dutton

16/09/2011 @ 07:25
The fighting genre has lacked innovation in recent years, according to Team Ninja boss Yosuke Hayashi, but its just-announced scrapper Dead or Alive 5 will be the game to push things forward.

Speaking to Eurogamer backstage at Tokyo Game Show today, Hayashi argued that though the likes of Street Fighter 4 and Tekken 6 looked spectacular, they hadn't...

DOA5: The game is finally announced

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On September 14, 2011 Team Ninja has released the Pre-Alpha trailer for Dead or Alive 5. The trailer shows off a dangerzone filled construction yard rooftop with Hayate and Hayabusa dueling it out. It should be expected that many of the attacks and motions are from Dead or Alive 4 as pre-alpha builds tend to carry over a lot from the previous version as other system mechanics are ironed out and developed. At the same time it should be warned that anything shown during the trailer could be changed once the final build arrives.

Team NINJA has set out to claim the game as "fighting entertainment", and honestly it makes me feel that the series has returned to the DOA3 style of grittiness that I personally have enjoyed. There's not much core gameplay information to be found at this time as it appears at first glance to be a consolized Dead or Alive Dimensions. I only caught two new...

DOAD: Dimensions is up for a Golden Joystick

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Dead or Alive Dimensions has been nominated for a Golden Joystick Award in the Fighting Game Category. If you enjoyed the game and feel its worth voting for, head on over to the site to cast your vote.

It's competition consists of the following titles:
  • Arcana Heart 3
  • Blazblue: Continuum Shift
  • EA Sports: MMA
  • Fight Night Champion
  • Marvel vs Capcom 3
  • Mortal Kombat (9)
  • Super Street Fighter IV (3DS)
  • Super Street Fighter IV: Arcade Edition
  • WWE: Smackdown vs RAW 2011

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Event: GVN Summer Jam ONE MONTH AWAY!

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This is a reminder to all of you Dead or Alive fans out there that the GVN Summer Jam event is less than a month away. If you haven't stopped by the event page for it, do so now and RSVP! This is the type of event you don't want to miss as you have the chance to play casually and competitively with other Dead or Alive players looking to have some fun. The DID7 champion Allan Paris himself will be running some tournaments during the event as well.

For more information, stop on over to the event page.

DOAD: Nintendo 3DS cut to $170 on August 12th

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For those members of the community who have passed on the exorbitant price of the 3DS, Nintendo has news for you! Starting August 12th the Nintendo 3DS portable will be slashed in price to $170. So now you won't be the only kid on your block not being able to play Dead or Alive Dimensions! Feel free to stop by in the forums once you pick both up to arrange matches with other friends!

Original Source: Kotaku

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Itagaki: From Ninja to Viking: Tomonobu Itagaki speaks

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itagaki_side.jpg


Tomonobu Itagaki was interviewed about his new studio, experiences, and titles over on Gamasutra.com. Just because the man no longer works for Tecmo doesn't mean he's been forgotten by the fans of this series. If you're interested in seeing what Itagaki has been up to these days, pop on over to read the full article:

Gamasutra said:
Last year, veteran Tecmo game developer and creator of the Dead or Alive and the relaunched Ninja Gaiden franchises, finally...

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Question: Should I trade an Xbox Series S for a Nintendo Switch or for $350 CAD?

There was hope for a Chrono Trigger remake, there were rumblings of a Chrono Cross remaster, and there were even prayers for a new Chrono series game altogether... But the future refused to change lol.

(Trailer is cool, but still a firm believer that mobile games is just not worth the effort and time to put into.)
I guess everyone's a Blazblue player now, considering how my youtube feed being flooded with fresh Blazblue clips
Heads up, a free demo of Breakers Collection is up on Xbox consoles now
So, Senran Kagura Re: Newal and SR Estival Versus are on sale but which one is worth buying? One has tons of content but interior gameplay vs the other that has better gameplay but lack of content....
MK12 rumors will be a re-release of MK11 with also a variety of characters from MK9 and MKX; I for one hope this is not true.. I don't want to see anymore of MK11 or it's mechanics.
Garfield was just recently announced for Nick All-Star Brawl. Take my money AND my lasagna.
Still better than what DOA got...


And if you want a good laugh, google translate the tweet, lol.
Time to boot up Blazblue CF on steam, dust off the stick and play some Amane and Bullet.
Well, Blazblue is going to get its rollback netcode after all (both CF and TAG to be precise), seems that we're ending the year quite well in terms of fighting game announcements, very exciting news these past few weeks.
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