3 H+K and all its variants have been changed to a new move that hits twice and is unsafe on block. (no longer guard breaks and is unsafe)
New mid, looks fairly fast and probably tracks. (if I recall correctly, MASTER said this was safe I'm not sure if it tracks though)
Low throw Izuna, animation is the same as the low hold izuna. (33H+P, standard throw and basic Izuna damage maybe less)
He can cancel certain strings with 9P now. (perfect for last minute evades/cancels/mix ups)
New Helicopter kicks move (while rising H+K, can get in the way of low moves to 4H+K, unsafe)
H+K,K,P is a new move
3H+K no longer guard breaks and it's unsafe....thats some bullshitOh well what can you do.
![]()
Oh I forgot, 4p2p is + on normal hit now.
That could be a good chance for ongyoin to become more reliable. It's lack of any decent low pokes has proved infuriating. Thanks for sending in that word, man.I told TN, specifically Shimbori, to take out 33k animation out of Ninpo (Which is 2K in ninpo) and to swap it out for 1k animation that puts him back in Ninpo. This way Hayabusa has two move options that put I'm back in ninpo which would be 6P4 and 2k4. I said The ninja slide will never be used if left the same. I literally told him "TAKE IT OUT, I dont want to see that ninja slide there and replace it with this move" I'm guessing he got the hint when he opened his eyes and seemed to have said that this was a good idea.
MASTER
![]()
There's not a lot, but it has a few uses. For example, with proper spacing, you can poke a charging opponent with it and follow it up with the charged P guard break.But what's the point of 1K, with or without Ninpo?
33TI wonder what the code for the low izuna will be.
Nope, just the WR H+K and the mysterious new mid P mentioned above.Let the spam games begin.
XD JK !! Oh yeah where about to kick some serious butt! So any other new moves were added that you know of?