This thread will be used to discuss all things game play related to Ayane in DOA5 Last Round. Any new findings, possible buffs, nerfs, new attacks, strings, short strings, combos, and general concerns and speculation about DOA5LR Ayane are to be discussed here.
Let's keep all of the DOA5LR Ayane discussion in this thread, and out of the others to keep things clean and organized. Fanservice about Last Round may be discussed here, but keep it tamed (and NO NSFW images or videos either).
I'll try to keep this post updated with new information gathered by various players.
Added in the change list for Ayane's DOA5LR's iteration. Changes are as follows;
Everything listed as "balance/buff" just states that aspect has received rebalancing to something it's supposed to be. Not necessarily a significant buff, but a rightful change. BTPP6P and 236H+K receiving refloat capability are definitely significant buffs, however. These things will increase Ayane's damage potential all around, and make her Critical Burst and Power Launcher damage relevant.
I find the change to 66KK/BTPP6KK changed from hold resistant to actual hold completely fair. That means you can punish scrubs for being dumb.
I'm not exactly sure what's going on with 6P and 3K on back turned opponents "yet", probably an increase and decrease in hit advantage. But I will find out once Last Round releases.
Let's keep all of the DOA5LR Ayane discussion in this thread, and out of the others to keep things clean and organized. Fanservice about Last Round may be discussed here, but keep it tamed (and NO NSFW images or videos either).
I'll try to keep this post updated with new information gathered by various players.
Added in the change list for Ayane's DOA5LR's iteration. Changes are as follows;
6P: Greater hit effect on back-turned opponents.
6P9: Added jump status frames (low attacks won't work). (balance/buff)
7P: Added jump status frames (low attacks won't work). (balance/buff)
8KK, BT PPKK: Added jump status frames (low attacks won't work). (balance/buff)
8KKK, BT PPKKK: Added jump status frames (low attacks won't work). (balance/buff)
3K: Lesser hit effect on back-turned opponents.
66KK, BT PP6KK: Is now reversed with a jump K hold rather than an evasion. (balance)
66KKK, BT PP6KKK: Added jump status frames (low attacks won't work). (balance/buff)
P+KP9: Added jump status frames (low attacks won't work). (balance/buff)
236H+K: Can now cause refloat. (buff)
BT PP6P: Refloat ability strengthened. (buff)
SS P: Damage changed from 22 to 18. (balance)
BT 9: Added jump status frames (low attacks won't work). (balance/buff)
6P9: Added jump status frames (low attacks won't work). (balance/buff)
7P: Added jump status frames (low attacks won't work). (balance/buff)
8KK, BT PPKK: Added jump status frames (low attacks won't work). (balance/buff)
8KKK, BT PPKKK: Added jump status frames (low attacks won't work). (balance/buff)
3K: Lesser hit effect on back-turned opponents.
66KK, BT PP6KK: Is now reversed with a jump K hold rather than an evasion. (balance)
66KKK, BT PP6KKK: Added jump status frames (low attacks won't work). (balance/buff)
P+KP9: Added jump status frames (low attacks won't work). (balance/buff)
236H+K: Can now cause refloat. (buff)
BT PP6P: Refloat ability strengthened. (buff)
SS P: Damage changed from 22 to 18. (balance)
BT 9: Added jump status frames (low attacks won't work). (balance/buff)
Everything listed as "balance/buff" just states that aspect has received rebalancing to something it's supposed to be. Not necessarily a significant buff, but a rightful change. BTPP6P and 236H+K receiving refloat capability are definitely significant buffs, however. These things will increase Ayane's damage potential all around, and make her Critical Burst and Power Launcher damage relevant.
I find the change to 66KK/BTPP6KK changed from hold resistant to actual hold completely fair. That means you can punish scrubs for being dumb.
I'm not exactly sure what's going on with 6P and 3K on back turned opponents "yet", probably an increase and decrease in hit advantage. But I will find out once Last Round releases.
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