Character you dont like fighting?

Yurlungur

Well-Known Member
ugh. never used that.

Honestly, anyone who actually USES shit like that is just absolute scum in my eyes.

Funny story, so when that actually happened to me i was on the mic and this guy starts doing the infinite
Me: Hey, are you going to keep spamming that infinite?
Him: Why?
Me: I want to go get some chips and salsa
Him: Ight, cool i'm gonna kill you off with this though
Me: Ok, cool

after 3 minutes of walking in and out getting salsa/chips/coke he still was doing it and then we talked about salsa

When he did the infinite for the second time i then kicked him
 

Argentus

Well-Known Member
Funny story, so when that actually happened to me i was on the mic and this guy starts doing the infinite
Me: Hey, are you going to keep spamming that infinite?
Him: Why?
Me: I want to go get some chips and salsa
Him: Ight, cool i'm gonna kill you off with this though
Me: Ok, cool

after 3 minutes of walking in and out getting salsa/chips/coke he still was doing it and then we talked about salsa

When he did the infinite for the second time i then kicked him
just....what the fuck how could anybody enjoy playing like that?!
 

Yurlungur

Well-Known Member
No, rachel's stomp wasn't considered an infinite it was more or less considered a vortex(or a blender) since you can hold her out of whatever she was going to do or mash since i don't believe her throw was guaranteed either so if you thought she was going to do that you could mash out(it still wasn't really fun to get stuck in)

besides you could still do a back tech to avoid it
 

crapoZK

Well-Known Member
Standard Donor
Oh booboo, there was a real infinite back in vanilla it was called mila's 2p

But you could tech after the first 2P from the wall bounce, though. That was only an "infinite" if you didn't tech. That's what it looked like, anyway.
 

Squizzo

Well-Known Member
There are no real infinites in DOA, lol.
There have been quite a few infinites through the course of doa5. If I remember correctly Gen Fu, Leifang and Leon have all had infinites at some point. I don't think there are currently any in game though.
 

Argentus

Well-Known Member
There have been quite a few infinites through the course of doa5. If I remember correctly Gen Fu, Leifang and Leon have all had infinites at some point. I don't think there are currently any in game though.
I dunno if Leon's was technically an infinite so much as you'd be dead long before it dropped you lol. only like 4 or 5 hits to kill you.
 

AsheMann21

Well-Known Member
There have been quite a few infinites through the course of doa5. If I remember correctly Gen Fu, Leifang and Leon have all had infinites at some point. I don't think there are currently any in game though.
Oh goodness don't remind me of that Gen Fu back slap. :eek:
 

KING JAIMY

Well-Known Member
I know this may be general among DOA players but Gen Fu is really getting on my nerves these days. I can't seem to get out of his endless loops and blender. It's the guessing game that really bugs me. I would appreciate anti-Gen Fu strategies in the sense of: 1) Avoiding to get in his blender/vortex or 2) Getting out of his blender/vortex.

Also, Lisa is giving me trouble. I rely much on guarding and Lisa is doing constant guardbreaks which give her guaranteed hits. I also don't know what is best to do when she starts running because she has many running options. And when she has her back turned towards me, I get confused as well. Any tips?
 

PhoenixVFIRE

Well-Known Member
I feel like every character is annoying at some point, but then it's not really the character, it's more like how the person I'm facing uses said character. I understand learning to deal with certain situations is good, HOWEVER, that doesn't make it fun whatsoever. I really hate having to play fucking stupid to beat certain strategies, because even when I win, I don't feel like I won, I feel like I just was irritated the whole time.
 

Awesmic

Well-Known Member
Standard Donor
I feel like every character is annoying at some point, but then it's not really the character, it's more like how the person I'm facing uses said character. I understand learning to deal with certain situations is good, HOWEVER, that doesn't make it fun whatsoever. I really hate having to play fucking stupid to beat certain strategies, because even when I win, I don't feel like I won, I feel like I just was irritated the whole time.
And it's this kind of thinking that opens floodgates for people thinking they need approval from other players to fit in or be considered "legit"... which is something I really don't like, but end up having to deal with anyway.
 

Jyakotu

Well-Known Member
Standard Donor
I hate fighting Eliot, because people are using him better than I ever could. And I find it funny the moment I drop him as a main, that's when people are starting to pick up the character more.
 

Awesmic

Well-Known Member
Standard Donor
I hate fighting Eliot, because people are using him better than I ever could. And I find it funny the moment I drop him as a main, that's when people are starting to pick up the character more.
To be fair, the moment you dropped him as a main was when HunterxHunter got very interesting. More elaborately, Kurapika got interesting.

Kurapika looks disturbingly similar to Eliot. And thus, some were motivated to play Eliot because HunterxHunter was so hype at the time.

However, it may be just another farfetched theory of mine. I over-think things, after all.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top