I have a few:
Note: I will use the number system called out in 2D fighting games (it's the same though)
Here are my settings (360):
is 1 (X)
ia 2 (Y)
is 3 (A)
is 4 (B)
= 14 (1, 4 at the same time) This is mapped to LT
= 24; mapped to RT
The bumpers are for tag switching -
Taunt Button doesn't exist. I also make use of the Dpad and occasional switch between both (usually for dash/run/diagonal inputs) I also may combine numbers (I'm doing these on Tina)
"Fan" enders (Combos 1-6) (
or 46 )
Combo 1:
(
)
(14, 14, 2 (22) 46 (based on the directional input)
Combo 2:
(you can replace
with
,
, or
or normal
) any CB (
,
,
)
(14, 14, 2, 46)
Combo 3:
(delay the
)
(Any CB; I'd recommend
as that's a high which most just block fme!)
Combo 4:
(CBs can be included, but Fan ends it!)
Combo 5: (Slightly different from Combo 1)
(
) Any CB, but if
,
FLT, then end with
(However, pay attention to the falling opponent. You wanna try for all four kicks, but you'll get in at least two)
Combo 6: (In wake up state and on connect) - Fan (after
if you think opponent will run towards you)
Combo 7: Any variant of Combo 1 or 5, but end it with 42 (
) This gives you crazy space as it sends your opponent flying to the other end of the screen. (IOW, you're essentially doing two CBs: a real one, and pseudo one -
, then
, for example)
Combo 8: The usual starter, but end it with
can be done on opponents who hold low to avoid it
Combo 9:
(make sure you delay the low kicks if you do more than one) This is done due to opponents who guess any kind of mid after a low (most if not everyone does!) Timing is very crucial as you have execute
as your opponent rises (if you think they won't guess low again or simply duck! (IOW, bait,
with
)
Combo 9, but with the
,
variants (Again, pay attention to where the holds happen - aka Throw Punishment)
Combo 10: A very simple -
(The "High/Low" game!)
EDIT:
(
) Any math people thinking this is distribution - hahaha, but it is actually! It means your thumb (I recommend the Dpad) never releases
(
) (or if you can't get the diagonal,or too much thumb girth,
+
or
+
) The combo would be:
EDIT 2: Any or all her CBs to get a CB:
(
)
EDIT 3:
(
)
(Mirror Throw Combo)
I'll come up with more soon!