And, if anything, learn that people offline are usually not how they appear to be online.
You just told on yourself here.
Anyway, to the general public; I've said this numerous times before in the tier list thread, and in the NorCal and SoCal matchmaking threads, and towards a lot of people at events.
Our forum is kind of ass, let me clarify. It's not that the forum itself is off, or our staff is off. It's us, its as simple as that.
We are not doing a very good job planning and organizing our forum enough to cater to those willing to learn. Yes, there are some of us here who contribute and are trying their best to voluntarily give to the community (FreeStepDodge). But it's been about 2-3 years now since DOA5 Vanilla, and our forum is still so very far behind on information about the game and it's characters (all of them). When I think about Smash 4 and Smashboards, I sometimes get jealous at how productive they really are with a game that's not actually a year old yet.
Their parts of the forum for Smash 4 information is flourishing since the game's release. Meanwhile here, a lot of players still don't understand the ground game that well in DOA5. And it's our own fault for not explaining or better explaining something. We share the tech about force techs and the like, but I'm not sure anyone has actually
explained how you actually go about manipulating the ground game in the game (an actual tutorial). Think about it, how useful can force techs be for someone if they don't understand how to make it work? How to time your ground hits to make them effective?
I normally explain these things to players a lot on my own time with them, but we need more tutorials on different things in the game now.
The point I'm making is that our productivity has to increase a lot more. Whether it is a written guide or video guide to something, even something simple, it can be done. Something outside of a combo video, because that does not actually teach you how to play the game.