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Sonicfan11589

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I know Tina's original DOA1 theme was not included, just her PS1 remix. And Jann Lee's original theme's name isn't in English but just felt like pointing that out. It's called Lonely Warrior in case anyone didn't know.
 

KasumiLover

SovereignKnight_
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I want the heavier bass version of the DOA1 Character select theme, I love that one so much, it's really euphoric and dreamlike, oh and Kasumi had a more sparkly version of Ketsui no toki as well.

To keep this on topic, I hope we'll get something non collaboration in January and for my birth month in February. It's not even my birthday.... and I want a non collab DLC.~
 

P2p1mbs

Well-Known Member
I hope we'll get something non collaboration in January and for my birth month in February. It's not even my birthday.... and I want a non collab DLC.~

I personally hope to see another valentines day pack for february. Seeing as how they didnt do a holiday themed pack for december twice in a row, maybe theyll make up for it with that. At least that way, EVERYONE including the guests will likely get something.
 

KasumiLover

SovereignKnight_
Premium Donor
Ok
Excuse me my ignorance, what is CF?
Yeah, they had a sheet or something that said "Character", "BGM music" and some of us thought that would be actual new stuff but that was just in preparation for PC getting CF. But like I said that was labeled separately.
 

Force_of_Nature

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god, there really is fuckall to talk about with this game anymore unless there's a fan design pack, huh?
Well unless you play the game competitively and actually dig into everything there is to know about the game. There's a lot of potential stuff to talk about, it's all a matter of how interested the community is in actually doing that sort of thing. As for DLC costumes? Aside from them being a cash-cow for Koei-Tecmo, lol pretty much...
 

Argentus

Well-Known Member
Well unless you play the game competitively and actually dig into everything there is to know about the game. There's a lot of potential stuff to talk about, it's all a matter of how interested the community is in actually doing that sort of thing. As for DLC costumes? Aside from them being a cash-cow for Koei-Tecmo, lol pretty much...
i mean like...I admit I don't play much anymore anyway, but even when I did, there wasn't much to talk about because the game has been out since 2012.

This next part is just personally a problem for me, but all the "tech" discussed is primarily just guaranteed damage and juggles, which I don't give a fuck about.
 

Force_of_Nature

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i mean like...I admit I don't play much anymore anyway, but even when I did, there wasn't much to talk about because the game has been out since 2012.

This next part is just personally a problem for me, but all the "tech" discussed is primarily just guaranteed damage and juggles, which I don't give a fuck about.

Well that's your problem unfortunately. What do you give a fuck about actually? Whenever DLC costumes get revealed you just bitch about them or have negative opinions 99% of the time.
 

Number 13

Well-Known Member
It's honestly a rarity to see someone hyped about a pack in general here. Even the fan packs get mixed reception since the actual execution is a crapshoot from several different artists with their own vision for x character.

I mean at best when a collab happens there are people going "what is this X series?" ,someone answers, and then thread gets OT talking more about x series rather then the game itself.
 

Argentus

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Well that's your problem unfortunately. What do you give a fuck about actually? Whenever DLC costumes get revealed you just bitch about them or have negative opinions 99% of the time.

very little of doa5, most of everything pre5 I LOOOVE.

I like when dlc packs actually fit the characters, which they rarely do.
I hate the stages, forgettable music, lack of arcade mode, piss poor texture quality, and shittastic story mode of 5.


It's not even that I have negative opinions, I mean...that shit's justified, because most doa5 content is extremely negative to begin with. I give props to whoever wins fan design contests and gets their stuff in the game, though, even if I personally don't like the design.

Only crossovers I've been familiar with are Senran Kagura and Deception, and those are just because I HAPPENED to pick those up on Vita. If you don't actually know what the crossover packs are, they lose most of their value because the designs themselves are whatthefuckery when translated into doa5.


I mean, seriously, what is there positive to even SAY about doa5 anymore? It's still fun to PLAY, I admit, even though certain mechanics piss me off to no end. But you can't even promote that "TN still supports the game", because they really don't, it's KT forcing them to just crank out low quality cashgrab crap shitpacks of dlc, with a few exceptions.

I WANT to like this game more, and I keep getting frustrated as there's not a lot to like, and they keep blowing chances at making it better.

Like attack on titan could have made for a PHENOMENAL multitiered environment. instead we got just another fucking empty brown box.


and even concerning tech, the games been out 4 years, most shits already been figured out, so like, most of it is just "look at this retarded combo I can do on Danger Zone!" nowadays.
 

Kodachi

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TBH I wish Itagaki was still in charge of HIS game, he's a lot more social with fans now and I'm sure he would have listened to feedback of the competitive players and pleas of the casual, should he had chosen to continued the series from 4. I'm probably in the minority here but a man can only dream at this point. the thing about the previous games was they were never trying to be anything other than what they were because they were fueled by his vision, the vision was taken away now the game is a lost puppy.
 
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Force_of_Nature

Well-Known Member
Standard Donor
very little of doa5, most of everything pre5 I LOOOVE.

I like when dlc packs actually fit the characters, which they rarely do.
I hate the stages, forgettable music, lack of arcade mode, piss poor texture quality, and shittastic story mode of 5.


It's not even that I have negative opinions, I mean...that shit's justified, because most doa5 content is extremely negative to begin with. I give props to whoever wins fan design contests and gets their stuff in the game, though, even if I personally don't like the design.

Only crossovers I've been familiar with are Senran Kagura and Deception, and those are just because I HAPPENED to pick those up on Vita. If you don't actually know what the crossover packs are, they lose most of their value because the designs themselves are whatthefuckery when translated into doa5.


I mean, seriously, what is there positive to even SAY about doa5 anymore? It's still fun to PLAY, I admit, even though certain mechanics piss me off to no end. But you can't even promote that "TN still supports the game", because they really don't, it's KT forcing them to just crank out low quality cashgrab crap shitpacks of dlc, with a few exceptions.

I WANT to like this game more, and I keep getting frustrated as there's not a lot to like, and they keep blowing chances at making it better.

Like attack on titan could have made for a PHENOMENAL multitiered environment. instead we got just another fucking empty brown box.


and even concerning tech, the games been out 4 years, most shits already been figured out, so like, most of it is just "look at this retarded combo I can do on Danger Zone!" nowadays.

You've basically just proved my point of how pessimistic a person you are lol. The ratio of negative to positive commentary from you is astounding TBH. Why do you bother playing DOA5 or come to this site if you just seem to hate & shit all over everything from DOA5 onwards? You're wasting your time and risk bringing other, more positive people down to your level. It's not healthy dude. Do yourself a favour and pursue something you like.

With regards to TN's treatment of DLC for DOA5LR. All things considered their treatment has been fair if you actually view things from Koei-Tecmo's perspective. I.e. a business perspective. DOA5 is currently 4 years and 2 months old approximately. The game started out fairly small and had a modest launch on PS3 & 360. In terms of content received, we got periodic DLC costume packs in sets of 4 for around $5. The most notably thing we received was the Zack Island DLC stage for FREE. It also came with a balance patch that added in quite a bit of new moves.

Less than a year after DOA5's release, we received DOA5U, which more or less served as a better form of TN's vision for DOA5. We received new stages, characters, increased movesets, technically a new game engine, and probably my favourite, custom music. DLC costumes were changed to solo units for about $2 each, with essentially a new set every month, continuing even to this day. I will admit, not all the sets were exactly "winners", and the stretch in 2014 where we only received fetish rubbish was brutal, but you have to keep in mind that DOA5 did not sell well in terms of units sold. KT needs to justify the continued support of DOA5, which, IMO, has not run its course yet. The $$$$ that KT has made from DLC costumes allows them to both justify supporting the game, but also the offline competitive circuit as well in the form of pot bonuses, the Battle Royal and the DOA Festivals for example (but of course you don't give a fuck about that sort of stuff amrite?). I will also point out that we received 2 more FREE stages in DOA5U, 3 new additional characters and numerous subsequent balance patches.

To maintain the support of DOA5 heading into the nextgen, TN ported DOA5U to PS4, XBone & PC (even though this version is balls aside from being a mod haven) in the form of DOA5LR and attempted to increase the attention of the franchise by collaboration with other franchises such as Senran Kagura, Falcom/Legend of Heroes, Fairy Tail or Attack on Titan to name a few. And of course I can't forget arguably one of the more notable collaborations in the form of SNK allowing Mai Shiranui to join the DOA5LR cast along with a few classic costumes for some of the DOA cast. Along with this, DOA5LR also added a couple more stages & characters, added Fireworks & Azuchi for FREE, added an Attack on Titan stage along with balance patches to go along with the more major releases.

One of arguably the best forms of support that TN has delivered to DOA5 has been the fan design costume contests since around 2014. This in itself is a freakin' amazing thing! Do you know how awesome it must feel to see a costume you designed in DOA5? @VAND1TA's DOA5LR Pai Chan costume is one of the best things to happen to her for example. I give TN major props for allowing this level of fan support. Yet all I see in this forum is bitching and negativity. The reason I still play DOA5LR is because the game is fun, and I enjoy & appreciate TN's support and respect their efforts. I have yet to get bored of the game because there's enough depth to always find something new or refine certain techniques. DOA5LR also looks pretty damn sharp on a 4K monitor with the PS4 Pro, which is awesome. Game does not look dated in the least compared to most fighting games (except those blasted floor textures LOL).

Anyway do you know what the best part about DOA5LR's DLC is? YOU DON'T HAVE TO BUY IT!
 
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