Helena gameplay video discussion thread

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Baji Breakdancer

Well-Known Member
She looks quick again. I spent so much time acclimating my brain to DOA5’s stun game, it’s going to take some time to embrace my much preferred DOA3 version of Helena.
 

ninjaguy446

Well-Known Member
Haven't seen any Helena stuff so this is really nice. Can anyone give me a quick rundown of what's changed since 5? I haven't really kept up with the pre-release at all haha
 

Raansu

Well-Known Member
Honoka has the dragon gunner now....I feel like most of her move set is Jann Lee lol.
 

Zeo

Well-Known Member
Honoka has the dragon gunner now....I feel like most of her move set is Jann Lee lol.
It seems like she only gets it out of his particular stance. Don't think it's all that much of a game changer. If she could do it in neutral, tha'd be a real problem.
 

Raansu

Well-Known Member
It seems like she only gets it out of his particular stance. Don't think it's all that much of a game changer. If she could do it in neutral, tha'd be a real problem.

Possibly, but the pushback is huge on it, so I wouldn't be bothered by it if it could be done at neutral. Doesn't look like she can get much out of it. I just thought it was funny how she's basically Jann Lee lol.
 

KwonJigglypuff

Well-Known Member
Thanks for the links.

I would be interested to see more 4PPP bound combos. Helena's gameplay looks awesome.
 
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Mama

Well-Known Member
So... Which one of you fine, skilled players gonna make a Helena combo video or thread? :D
 

BlackOshin

New Member
Currently in the lab. Ive gotten 8P > 8K > BKO > 3P+K > 4PK > BKO CANCEL > BREAK BLOW CANCEL > P4P > PP4K > 4PK > CLOSE HIT P+K so far lol.

New to DOA as a whole but im loving Helena. I'll post whatever i find.
 

DR2K

Well-Known Member
All they did was nerf her best opening tool/wake up tool and move her main combo inputs to different commands. Are there more strings and animations in the final build. This is literally almost nothing changes from 5.
 

KwonJigglypuff

Well-Known Member
All they did was nerf her best opening tool/wake up tool and move her main combo inputs to different commands. Are there more strings and animations in the final build. This is literally almost nothing changes from 5.

This is actually good. She doesn't play the same, really. I wish she had more moves (especially a follow-up for 66K+H).
 
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