I walk through the office area of my workplace and i can't help but notice a substantial amount of my co-workers have Bowestte fan art as their desktop background, you can't escape it!
the visual design of Jump Force bugs me, putting realistic, super high rez textures on cartoony ass characters that look like they're made out clay just looks weird :/
so if you get hit while you backdash it counts as a counter hit, we all know this, but getting hit while forward dashing or running and it's just a NH? what kind of bullcrap is that?!?!
Honoka's new SS attack looks like a drunken master attack, Brad Wong soft confirmed? also did any1 else see during the Bayman vs Hayate showcase that Bayman started round 2 being Back turned? lol wth
Outside of some new throws and a wacky looking fatal rush string, honoka looks like honoka. Also lvl 3 launches look really low, and I wonder if you still can't hold out of sds?
i wonder if break holds will still work if your opponent hits you while you're backturned, like if helena lands a BT throw on me will the first 2 hits of 3ppp be free or will i be able to break hold before she can hit me post throw? I need to know!