Search results

  1. TRI Mike

    Marie Rose update will surely bring general changes

    Once we get a patch to play as petite lady Marie Rose, I'm sure the general mechanics and frame data of the game will be changed. So I'm thinking now is the time for us to once again start expressing our opinions on what needs to be added, changed and go away. Since this part of the forums is...
  2. TRI Mike

    Balance 240 vs 300 life

    Everyone knows that DOA5U saw yet another increase to the default life bar for every character. With 300 life, the vast majority of strings, combos and other things now deal less damage and fights tend to be much longer. DOA5U also saw a slight damage buff for holds and throws in general but I...
  3. TRI Mike

    Tina's multi part throw frame advantage

    I usually tend to avoid using :6::4::h+p: and :4::4::h+p: because I just can't get the timing completely right, but since Tina has two variants that end the throw midway and give her frame advantage, I'm considering going for those now. :4::4::h+p: gives her +11 and a back-turned opponent...
  4. TRI Mike

    Getting started with DOA5U Fang

    I've made the serious decision of learning how to play Fang the best way possible in 5U. I never paid much attention to her in vanilla but heard she was extremely good there and still retains a lot of her powerful things in Ultimate. I've been messing around and trying to find stuff on my own...
  5. TRI Mike

    Heavy bound follow-ups¿

    I'm having a LOT of problems finding follow-ups for the heavy bound state. Moves like Gen Fu's :6::P+K: or Tina's :4::P::P::[P]: cause this but I can't find how to follow them at all. Hitomi even does her regular "taunt" after it. Please help.
  6. TRI Mike

    Balance Tina's wishes for an DOA5U patch

    I've been without internet connection since the day the game came out so it's been kinda hard for me to discuss and make opinions on the game but now that it's fixed, I feel like I can finally sit down and do this. It's no secret that our character, Tina, was ridiculously butchered with nerfs in...
  7. TRI Mike

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    OK I don't have an internet connection right now so I haven't been able to post this but I've been messing around with her since launch and I'm quite worried. There are a few buffs here and there and I'm 100% sure there's shit I haven't discovered yet but the amount of nerfs is worrying and...
  8. TRI Mike

    Rig changes in DOA5U

    Anyone knows... anything¿
  9. TRI Mike

    Other ways to use FT othen than pseudo¿

    I've seen a few videos of people implementing different juggles to force tech opponents other than the blenders for BKO 6P (peuso). Can anyone help me with this¿ I know BT 66K can FT but I don't know how to implement it consistently.
  10. TRI Mike

    How to implement backstance

    I was a Helena player during all DOA4 so naturally I'm used to using a blonde chick giving her back to foes so I've been trying to mess around with Tina's new BT moves. 7K is an i11 mid kick that can interrupt a shit ton of crap and when mixed with 7P, a high punch people seem to get nervous and...
  11. TRI Mike

    Plus-on-block moves

    I've slowly grown in the game recently and most of the improvements come from avoiding DOA4 style and using the current game's real mechanics. One of the things I've noticed helps me a LOT is the constant use of move that leave me positive on block. Fortunately, the characters I like have quite...
  12. TRI Mike

    Need help with Rig

    I've just started going through Command Training with this guy and he seems to be severely, VASTLY underrated. I'm very sad that this is the first post in here since April 4th... But after looking at some of the older threads I'd like anyone to help me with a few things. 1- From what I...
  13. TRI Mike

    Punish throw variants

    OK I've forgotten to ask this since the DOA4 days but here goes. Tina's punishing throw, :6::f+p:, has three different variants where :4::4::f+p: is a little stronger than :2::f+p: and neutral. The three versions slam the opponent to the ground and no matter what, 44 seems stronger than 2 and...
  14. TRI Mike

    Fixed Ignore function not working on Status Update block¿

    I'm seeing those annoying "Jesus light of the world" messages from InfiniteLight even though I have him on ignore. When I check his profile it still says I'm ignoring him... what's wrong¿
  15. TRI Mike

    About forced techs

    I've been having quite a few number of discussions with my offline mates as of late regarding the option of forced teching in DOA5 as a legit tool. One of them especially seems to have a lot of problems accepting the mechanic as being universal, especifically Tina's granting her +22. He plays...
  16. TRI Mike

    Fu's Force Tech game¿

    Does anyone know about it¿ Can he do it¿ How¿
  17. TRI Mike

    Tina's needed improvements

    I think it's time for us Tina mainers to stand up for her and ask for the things she needs to be a better and more reliable grappler in DOA5U. Everyone give a list of the stuff you'd like to see on her in the new version. - :6::6::K: as a sit-down stun. - :6::P::P::P: and :1::K: giving her a...
  18. TRI Mike

    Bikini DLC

    Does anyone have pics of the bikini DLC that comes with the gravure movies¿ I'm trying to look for them to see if they're worth that much money. I can only find Kasumi and Ayane's pink and purple ones though.
  19. TRI Mike

    Nobody seems to care for old Fu

    I hate how these kind of characters never get love because they're an old chinese dude. Even with Fu's history of dominating every game (including this one) he doesn't seem to get many discussions about him. This is the first title in the series where I've decided to give him a try and I'm more...
  20. TRI Mike

    Whatever happened to Itagaki and his game¿

    We haven't heard from Itagaki in a loooooong time. I just remembered watching the Devil's Third trailer years ago. Does anyone know anything about the dude¿ What about his game¿ his company¿ Anything.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top