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    Is online completely meaningless?

    Still, offline sessions are very fun and more people should try it.
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    DOA5LR Ayane Combo Discussion

    Ayane benefits from CB. When reaching critical threshold opponent will more likely try to hold CB move instead of high/kick launchers. This makes her launchers stronger. You can throw one in a while just to scare your opponent. Also, CB > "Hmph!" Taunt is very strong option.
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    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    This thread is so weird. The topic is simple: you all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs. There are so many posts here that clearly indicate that indeed we need to. I think most people complaining about the balance are missing the...
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    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    Hey, read the first post again. Are you sure you understand everything about fighting Jann Lee? There's nothing bad about it. I don't think this is the case in this game with any character. He may be the easiest (may be not), but not effortless. You still need to defend, you still left...
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    D.I.D. 8: Aftermath

    +24 on force tech, and at least +5 on whiffed 6P.
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    End of Costume DLC?

    You get physical stuff with CE as well.
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    Is online completely meaningless?

    That means pretty much nothing. It's like other game with different (variable!) frame data. Regardless, have fun playing online.
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    D.I.D. 8: Aftermath

    Strong knowledge about her options is pretty much recommended to have better chances against her.
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    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    You can if you correctly block her mix-up, which is hard. Some games out there don't have invincible wake-up options at all (SoulCalibur). It leads to strong rushdown, but it is very much playable.
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    D.I.D. 8: Aftermath

    I did not mean that Mamba subs Helena. I meant that Helena may be good for a sub, based on her performance.
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    D.I.D. 8: Aftermath

    You can go and check in training mode that she has advantage in both cases.
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    D.I.D. 8: Aftermath

    Interestingly, before finals both Mamba and E-Mann started sets with non-Helena, then switched to Helena and never changed back. Looks good for a sub.
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    D.I.D. 8: Aftermath

    Look, when you finished standing up and good to go Helena already started doing a move. If you want to hit her she has speed advantage because you wasted time standing up. So she forces you to block, which is the point.
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    D.I.D. 8: Aftermath

    Advantage is gained from unavoidable standing up animation, during which defending character can do nothing.
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    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    Think of it as if he's asking who is the paragon of power :)
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    D.I.D. 8: Aftermath

    She gains advantage in both cases: either if they force teched or teched. In case of force tech she gains +24 advantage. Enough time walk up and start her good mix-ups. If opponent teches in place she has some advantage as well. When I tested it was enough to walk up and do a 16-frame mid...
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    End of Costume DLC?

    Also, this tweet says that they are going to release swimsuit DLC for those who didn't buy CE: https://twitter.com/TeamNINJAStudio/status/267921455197601792.
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    End of Costume DLC?

    In interview with Yosuke Hayashi by Playstaiton Blog he said that they have a lot of DLC lined up: http://blog.us.playstation.com/2012/10/11/a-cut-above-ninja-gaiden-sigma-plus-2-qa/ It does not tell us if there going to be more new DLC, but I think that there will be.
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    [Nov 11, 2012] DOA IN DALLAS 8! (Plano, TX)

    If you are about first day action then check out following links. Singles: http://www.twitch.tv/dfwgames/b/339114480, commentary by Tom Brady. Tag teams: http://www.twitch.tv/dfwgames/b/339181964, commentary by Master and Tom Brady.
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    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    It would be pretty cool and would definitely suit Zack's style. And it's not even a buff. In Guilty Gear XX character I-No has a taunt that deals 2 points of damage from throw range and it has start-up of, like, 140 frames. It is said that if you kill your opponent with the taunt strike they...
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