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  1. KuRuPt

    DOA5LR Top 10 Moves

  2. KuRuPt

    DOA5LR PC-version information collection

    UPDATE: For what it's worth, the game runs solid on a Mac under Bootcamp + Win 8.1 on lowest settings. I am getting a solid ~60fps. Also for anyone running into getting stuck on the auto save screen after the logos, try uninstalling all Xbox game controllers / HID game controller devices in...
  3. KuRuPt

    DOA5LR PC-version information collection

    Surprisingly, the game actually runs on a Macbook under Parallels + Win 8.1. Too bad even with the lowest settings and max resources allocated, the game runs at like < 10fps lol. I'll have to give it a try under Bootcamp and see if it's any better.
  4. KuRuPt

    DOA5LR Steam Version Released

    PRAISE LORD GABEN
  5. KuRuPt

    DOA5LR DOA5LR MAC OS

    Yes, I would like to see a version compatible with Mac. Do I see it happening? Probably not. They already seem to have issues with porting it to PC given the delays. Unless the PC version is hugely successful, there just isn't a large enough demand/audience to justify a Mac port from a business...
  6. KuRuPt

    Community Complete DOA5U Hayabusa Combo Video By MASTER

    Great video MASTER. The last combo was absolutely insane! #GetYouSome 3P after 46T is only guaranteed on counter or hi-counter. On normal hit, it can be blocked. On NH, opt for 6P.
  7. KuRuPt

    Any Way To Cheat Raidou's 623P(3 And P Together) ?

    Does anyone have tips on landing the last portion of the Tengo-Gorai Sho (12f throw)? What is the timing on the 2x 360s and the throw? I've been varying my timings but not able to land it consistently at all.
  8. KuRuPt

    Raidou gameplay discussion

    I max out at 5 on flat ground. Either he'll slip under if the launch is too high or he'll be too far away after the 5th EWGF. See video: https://gfycat.com/DarlingScarceCardinal
  9. KuRuPt

    DoA5LR Hayabusa

    Sucks to see nerfs, especially for a character who felt pretty balanced. The changes to 214P and 4H+K are without a doubt the most significant. The frames off those moves were reasonable/justifiable given their speed... now it will be that much harder to gain momentum. Adding an optional...
  10. KuRuPt

    News Monty Oum has passed away

    RIP. My condolences to his family and friends. He may no longer be here with us, but his work will continue to live on.
  11. KuRuPt

    Characters Hayabusa - 5 Vanilla to 5U Comparison

    :p+k: - Changed hitbox, allowing for CB after :214::P: Ongyoin :K: - Changed to not wall splat when near wall
  12. KuRuPt

    DOA5LR Steam Version Delayed Until March 30th

    March 30. 3 - 0 = 3. Half-Life 3 Confirmed.
  13. KuRuPt

    Street Fighter V Announcement Trailer

    Street Fighter V - #RiseUp
  14. KuRuPt

    Street Fighter V Gameplay Trailer

    Street Fighter V - Exclusive to PS4 & PC - #RiseUp
  15. KuRuPt

    Characters Raidou revealed in latest issue of Famitsu!

    I tend not to get excited for costumes due to TN's tendency to release cookie-cutter ones, but those outfits for Hayabusa and Kasumi have got me hyped. Can't wait to use 'em. :D
  16. KuRuPt

    Absolute Battle 5 - DOA stream starting now twitch.tv/SaltyMayhem

    Absolute Battle 5 - DOA stream starting now twitch.tv/SaltyMayhem
  17. KuRuPt

    My best moments

    nothing can top :33 lol. dat hype
  18. KuRuPt

    Haitus from DOA - Part 1

    I like how you avoided the clusterfuck at 2:48.. and it gave you the opening you needed :D
  19. KuRuPt

    Derp Or Alive 2

    we got ninja slides XD
  20. KuRuPt

    DOA5U Akira's Frame Data & Combos

    Not sure if his damage has changed, but after CB, I'm finding this combo to be the most damaging: :4::P::p+k:, :P:, :h*+k:, :P:, :3::h+k::P::4::6::6::p+k: Works on all weights and requires only one knee. EDIT: Meant 4P > P+K, not 4P+K > P
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