First of all, no worries, it's not. Thank you very much for giving some feedback.
I see. Currently, I try to make my gameplay/used moves a bit more varied and I'm still learning some combos. I tend to use the same moves every time because I'm afraid to lose damage I could have done when dropping a combo. I think I also have to concentrate more while playing, sometimes, I forget about all the tools I can use for combos/juggles (excitement
)
. I'll try to use the moves you've mentioned more.
Yeah, I know that it can be slow escaped. Actually, I only use it one or two times to see if my opponent is slow escaping. If he is, I wont use it again.
I did not know that H+K 9K is guaranteed, sounds like it's really worth to use it then.
I have to admit that I don't know yet what tools Brad has to punish that. I like to use 4PK because I can free-cancel the followup, what works on most opponents. I know it's unsafe on paper, but it's difficult for most characters to punish it, because it pushes them away a bit, even when they block.
Tenryuga also told me that. I promise I will use it very rarely.
That's a bad habit, I'm already trying so hard to break.
Yeah, I was already trying out these moves, I still have to learn when it's the right situation for using them.
Like I said before, thank's a lot. Here is some more stuff, maybe you find something else that is important to mention.