Which is still less than Alpha's throw. In order to get the bonus damage, you must get it on HiC (since it adds more than +50% over the NH version). Thus, the extra execution frames aren't all that big of a deal because you don't "see a throw coming" on HiC. If you do and you go for a hold anyway, you're an idiot. Alpha has better strings and speed to bait out these HiC opportunities, as you pointed out.If we're going to talk about throws let's look at Tina whose 364T is nearly twice as fast as Alpha's 236236T, much harder to see coming, and does 130 damage.
But most importantly, I never said: "Tina has no guaranteed damage," like you just said for Alpha.
Super-fast jab, ability to parry all mids, some brutal crushes, a plethora of OHs, safer strings than many characters and excessive string delays allow your offense to work as your defense.Bottom line: Alpha has no defense.
How very condescending.If you can't take advantage of that fact, you only have yourself to blame. But I understand it's much easier to blame the character