Been too busy with school & stuff to really post. I've been playing 3 games so it's really hard at this point to be in different spots. From what I've noticed so far is she's very versatile as I thought her to be. She has good spacing tools & good tools that can be used to fight upclose. Overall, she seems to do most of her dirt from close to mid range. Good zoning. Good strings on block, decent lows, & good throws that will open people up. Good wall game also.
66P, 66K, 3K, & 6K I would familiarize myself within those ranges. If you space 66P properly, then it's -5 on guard -6 at point blank. If you space 66K properly, then it's -3 on guard, -4 at point blank range on guard. 6K I don't remember off the top of my head the advantages on block & on hit, but yeah I would get used to those. Haven't really found anything from it. Seems like it's just a closing in tool more than anything at this point. On SE, & on CH, I didn't get any follow ups from it. 3K I don't know off the top of my head either but it has decent range. NO ONE should have ever had the thought of being able to just toss fans out without some type of limitations to them. It's a 3D fighting game. You can use the fan, but they're for people who like to press buttons in space & not be patient.
Her lows are also good. One finishes into her ryuuebu at the end as well as her 6P, 3P, & P strings while the others mixup options to open people up. I'll do what I can if I find something that should be shared, but I can't promise that I'll be as active. I will be using her at the next few events that I go to though.