what do you think about my ideas for ZAck?
I like the idea of 6T being +15 but only if it's changes to an OH and lands as an OH.
+15 is enough to land 9k for a launch. But as it stands now 6T gives you a free PP. If PP8s funky roll is one of the two that gets the sabaki buff then it effectively locks the opponent down...easily. Maybe too easily.
Balance is a tricky thing.
Your idea of getting rid of his taunt strings is ok but it doesn't matter if they stay or go, no ones using em. If they made it so he could cancel into a Zack beam it might get some play though.
I do like your ideas but remember that the point is to find a median and not to try and turn everyone into hayabusa.
I always felt that Zacks main strength was his ability to create and close distance.
Once I was inside I wanted to put damage on you and get you out of my face so I could start the spacing dance all over again.
Game plans are always fluid but most of my strategy was predicated on that.
All characters have a few things they are good at. Balance should be about identifying those attributes and building a move set to compliment those strengths.