Ninja Gaiden 3 Razor's Edge General Discussion

Fiend Busa

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Well showr18 sent me this video and I think this is why all the NGRE ultimate trials are unbalanced, looks like they play through the trials with infinite HP lol

 

CyberEvil

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They likely just had the HUD off for those bits but it's very likely that they do use infinite health to test them. Have to make sure the waves work as intended.
 

Fiend Busa

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They likely just had the HUD off for those bits but it's very likely that they do use infinite health to test them. Have to make sure the waves work as intended.

Yea waves working I understand, I just hope they actually test and beat the trials without infinite hp lol
 

CyberEvil

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How many people do you know that can beat UN trials in general? Further, how many can beat them without the scythe or exploiting AI? I don't think there is a single person on the dev team that can beat a UN mission.
 

Brute

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How many people do you know that can beat UN trials in general? Further, how many can beat them without the scythe or exploiting AI? I don't think there is a single person on the dev team that can beat a UN mission.
Perhaps a good indicator that they need some reworking to be taken seriously?
 

Fiend Busa

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How many people do you know that can beat UN trials in general? Further, how many can beat them without the scythe or exploiting AI? I don't think there is a single person on the dev team that can beat a UN mission.

I have 35 ppl on my friends list who beat all UN trials and 15 of them have done all UN trials without scythe (DS,Bota,claws and kg)

Some of them have youtube channels that you can check out (showr18, Los Kuz, Modded Skill) they are very good ^.^

I myself have so far only done UN1. 2, 4 and 6 with the dragonsword D:

But everytime i been told that its 95% luck to beat without scythe cuz they are so damn unbalanced!! XD
 
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CyberEvil

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There is a lot of luck involved with all of the UN missions if you don't purposefully exploit the game in some way. Looping the AI, forcing spawns to change or not happen (this is huge in a few of them, UN1 in particular), resets, et al. You literally can't play the UN missions normally. It cannot be done.
 

Fiend Busa

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Well UN1, UN2, UN3, UN4, UN5, and UN6 can be played normally

UN9 can be played normally with Ayane and Momiji but goodluck with Ryu

UN10 can be played normally as well (has been beaten using claws)

7 and 8 are the ones you cant play normally, they are very broken
 

CyberEvil

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If you can record yourself not exploiting the game in any way completing any of the UN trials with another person doing the same, I'd be incredibly impressed. UN1 should be manageable until you end up with three Genshin, one a fiend or possibly more if you fuck up the order. Every single one of them has a point at which you need to exploit the game somehow purely to avoid having the game destroying you with numbers.

The AI of the bosses is always in attack mode and one person will have more than one boss on them. That guard reset trick is an exploit, cancelling Genshin's Piercing Void is an exploit, walking AI is an exploit...you see where I'm going with this? Most of the advanced tactics we've come up with are ultimately glitches to avoid dealing with parts of the combat engine that we don't like. The UN trials, by design (or lack thereof), require all of these things. There is no strategy to fighting more than one boss at once. The engine wasn't designed with that in mind. I can tell you exactly how I would do it and further, how I would make it easy. But it'd always be because I'm cutting some part of the game out of the equation.
 

Brute

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I think that really boils down to how you define "exploit."

If you're using it in the literal sense, I don't get what effective strategy in any game wouldn't be considered an "exploit."

If you're using it in the sense of: "Do something the developers didn't intend," that becomes a bit trickier. For example, they probably didn't intend you to score 95% of your Campaign kills using exclusively SoB. Arguably, you're manipulating the mechanics in a way they weren't intended to be manipulated. But, I don't consider doing that an "exploit," as you're working within the game's mechanics as they were provided to you.

If your definition is "utilizing bugs," that's where it gets really fuzzy. For example, the Scythe isn't really a bug. It's just an extremely poorly designed and balanced weapon. If using the Scythe trick counts as a glitch/exploit, than using Sarah in DOA5U should also be considered an exploit.
 

CyberEvil

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I think that really boils down to how you define "exploit."

If you're using it in the literal sense, I don't get what effective strategy in any game wouldn't be considered an "exploit."

If you're using it in the sense of: "Do something the developers didn't intend," that becomes a bit trickier. For example, they probably didn't intend you to score 95% of your Campaign kills using exclusively SoB. Arguably, you're manipulating the mechanics in a way they weren't intended to be manipulated. But, I don't consider doing that an "exploit," as you're working within the game's mechanics as they were provided to you.

If your definition is "utilizing bugs," that's where it gets really fuzzy. For example, the Scythe isn't really a bug. It's just an extremely poorly designed and balanced weapon. If using the Scythe trick counts as a glitch/exploit, than using Sarah in DOA5U should also be considered an exploit.
Saying 'exploit' is always going to be subjective, so let's get that out of the way first. The way I mean it is using a game mechanic to remove another one entirely. For instance the guard reset completely removes the importance from guard-breaking moves by bosses. Walking AI allows you to only really have to fight one boss at a time. Shooting an arrow at Genshin was never intended to interrupt Piercing Void, but it does. Standing in a specific place before a wave changes spawns. Keeping a specific enemy alive and killing them at a certain point to massively change when a different enemy will spawn in.

There are tons of these kinds of things in the game and I absolutely used every single one I could find to beat the UN trials. The issues I have with that are numerous, not the least of which would be the fact that playing that way simply isn't fun and also that it doesn't feel like a Ninja Gaiden game at all when played that way. I much prefer the difficulty spike of Master Ninja in NG/Black and even Ninja Gaiden 2 was mostly alright. In 3 and RE, and for some of the missions in Sigma 2, it introduced an entirely new attitude and playstyle limited to the missions/trials (that did bleed over into the UN story in 3 and RE) that frankly is really lame. Nobody beat MN on Black by grabbing a weapon and spamming a move endlessly. Nearly everyone that beat UN in RE sure as hell did. In 2 there was the UT chaining spammers but that still required you to at least fight the bosses.

I don't know. I'm tired and kind of annoyed thinking back on the UN stuff. I still love RE but I try to ignore the existence of the UN content. I honestly didn't enjoy a single bit of it beyond seeing the final achievements pop for the game.
 

Brute

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Oh trust me, I'm with you 100% on that note. You know I complain about 3/RE more than anyone, and it's not because the latter is a terrible game, but simply because I hold NG to a much higher standard. I've tried to replay RE several times but I just can't. It's too depressing for me for many of the reasons you just described.

I'm just saying: "If the game's cheap, it requires you to be cheap." IMO, there's no "legitimate" way to play RE since the whole thing is an inconsistent mess. And I realize that some have the feeling that the earlier difficulties of RE are alright, which I personally disagree with. It's not that they're too hard, it's that what you have to do to beat it is just braindead, unrewarding, and silly. The game is fun to mash in every now and then, but when I seriously want to play NG, I don't play RE.

And I sure as HELL don't play the UN stuff. Honestly, I find the UN stuff in Sigma 2 to be ridiculous as well. I might be alone in that, but hey. Whatever. To each their own.
 

Fiend Busa

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If you can record yourself not exploiting the game in any way completing any of the UN trials with another person doing the same, I'd be incredibly impressed. UN1 should be manageable until you end up with three Genshin, one a fiend or possibly more if you fuck up the order. Every single one of them has a point at which you need to exploit the game somehow purely to avoid having the game destroying you with numbers.

The AI of the bosses is always in attack mode and one person will have more than one boss on them. That guard reset trick is an exploit, cancelling Genshin's Piercing Void is an exploit, walking AI is an exploit...you see where I'm going with this? Most of the advanced tactics we've come up with are ultimately glitches to avoid dealing with parts of the combat engine that we don't like. The UN trials, by design (or lack thereof), require all of these things. There is no strategy to fighting more than one boss at once. The engine wasn't designed with that in mind. I can tell you exactly how I would do it and further, how I would make it easy. But it'd always be because I'm cutting some part of the game out of the equation.

I have UN6 and UN4 with dragonsword on my channel

I wouldn't say the guard reset is an exploit, its been in the game since NG1 vanilla and it takes a lot of skill to. I think they would of removed it if they didn't want you using it.

Edit:

Gathered some videos of UN trials

seems like UN8 and UN9 are impossible to do legit xD

UN10 2xKG showr18 and loz kuz

UN7 2xKG showr18 and tiaramelody

UN10 2xClaws showr18 and loz kuz

UN5 2xKasumi loz kuz and showr18

UN6 2xDS Moddedskill and Myself
 
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Fiend Busa

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Finished my UN story challenge with no healing/sob/ninpo

Think I will do NGO now with OLB
 

Nameless Sama

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After I finish NGS2 with some partners , I will buy Razors Edge for PS3. I want to test my skills with this "small" controller.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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