Ultimate ninja 4 with dragonsword
They likely just had the HUD off for those bits but it's very likely that they do use infinite health to test them. Have to make sure the waves work as intended.
Perhaps a good indicator that they need some reworking to be taken seriously?How many people do you know that can beat UN trials in general? Further, how many can beat them without the scythe or exploiting AI? I don't think there is a single person on the dev team that can beat a UN mission.
Very much so.Perhaps a good indicator that they need some reworking to be taken seriously?
How many people do you know that can beat UN trials in general? Further, how many can beat them without the scythe or exploiting AI? I don't think there is a single person on the dev team that can beat a UN mission.
Well, y'know, it is Razor's Edge...But everytime i been told that its 95% luck to beat without scythe cuz they are so damn unbalanced!! XD
Saying 'exploit' is always going to be subjective, so let's get that out of the way first. The way I mean it is using a game mechanic to remove another one entirely. For instance the guard reset completely removes the importance from guard-breaking moves by bosses. Walking AI allows you to only really have to fight one boss at a time. Shooting an arrow at Genshin was never intended to interrupt Piercing Void, but it does. Standing in a specific place before a wave changes spawns. Keeping a specific enemy alive and killing them at a certain point to massively change when a different enemy will spawn in.I think that really boils down to how you define "exploit."
If you're using it in the literal sense, I don't get what effective strategy in any game wouldn't be considered an "exploit."
If you're using it in the sense of: "Do something the developers didn't intend," that becomes a bit trickier. For example, they probably didn't intend you to score 95% of your Campaign kills using exclusively SoB. Arguably, you're manipulating the mechanics in a way they weren't intended to be manipulated. But, I don't consider doing that an "exploit," as you're working within the game's mechanics as they were provided to you.
If your definition is "utilizing bugs," that's where it gets really fuzzy. For example, the Scythe isn't really a bug. It's just an extremely poorly designed and balanced weapon. If using the Scythe trick counts as a glitch/exploit, than using Sarah in DOA5U should also be considered an exploit.
If you can record yourself not exploiting the game in any way completing any of the UN trials with another person doing the same, I'd be incredibly impressed. UN1 should be manageable until you end up with three Genshin, one a fiend or possibly more if you fuck up the order. Every single one of them has a point at which you need to exploit the game somehow purely to avoid having the game destroying you with numbers.
The AI of the bosses is always in attack mode and one person will have more than one boss on them. That guard reset trick is an exploit, cancelling Genshin's Piercing Void is an exploit, walking AI is an exploit...you see where I'm going with this? Most of the advanced tactics we've come up with are ultimately glitches to avoid dealing with parts of the combat engine that we don't like. The UN trials, by design (or lack thereof), require all of these things. There is no strategy to fighting more than one boss at once. The engine wasn't designed with that in mind. I can tell you exactly how I would do it and further, how I would make it easy. But it'd always be because I'm cutting some part of the game out of the equation.