Media Photo sharing thread

Tyaren

Well-Known Member
Standard Donor
Oh, @Mr. Wah took some of mine. :) Too bad the aliasing kinda ruins the pictures... >__< @Chapstick, as I already told you, yours are really great. The Sarah and Jacky banner I just got, looks really good! ^__^b
 

mizking

Well-Known Member
Yay moar photos from me, again, feel free to use them

ALBUMFL22M1048006028045.jpg ALBUMFL22M1401006028043.jpg ALBUMFL22M1940006028048.jpg ALBUMFL22M2018006028046.jpg ALBUMFL22M3648006028043.jpg ALBUMFL22M1641006028049.jpg ALBUMFL22M1932006028096.jpg ALBUMFL22M2542006028048.jpg ALBUMFL22M2624006028051.jpg ALBUMFL22M2649006028049.jpg
 

Kronin

Well-Known Member
Not a work of mine but I love this picture, definitely one of my absolute favourite ones:

aca24bbdd3e9bfdb65cb0fa56d167dcadb6774e0.jpg


The pose of Marie Rose make think to a pre-rendered one, so it's incredible to think that what you see it's exactly what happens when she make her taunt in the game XD (of course the high and overall better quality of the image - when resized - are allowed from more zoomed photos put together).

This caption is ingenious!

Thanks :p
 
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Matt Ponton

Founder
Staff member
Administrator
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Yeah right now the old banners are used, but the new layout means I've decided to increase the space the headers take up. I'll be trying to update the old banners to look better in the new space rather than looking (extra) aliased.

I think five of the last set have been updated (your screenshot is one of them).

New dimensions for a header image is: 1138 width; 209 height
 

Tyaren

Well-Known Member
Standard Donor
For everyone who still not knows, that Eliot has a second hairstyle since DOA5U (which does unarguably look so much better), here two comparison shots, that I took:

15751438779_a38cf7860f_o.jpg
 

Kronin

Well-Known Member
Phase 4 time:

ILTVT5P.jpg


I like the final effect from this photo, the elements in the foreground are the wood splinters that it's possible to lift playing in the Sky City Tokyo stage. However the pose of Phase 4 and the particular angele make me think to shuriken or kunai that the character is throwing toward the viewer. But very likely it's just my crazy mind XD

OJomGt9.jpg

Same like before, but this time the blur-effect give me the illusion of weapons throw at high speed.

a3vbPJe.jpg

pUonAtY.jpg

oouLEMs.jpg

at6vHfx.jpg


What you see over are instead the outcome of the most cool and strange bug that I've ever seen in the game: I was playing in Tag against the I.A when at the beginning of the second match suddenly the hit effects started to increase the duration of visibility on screen. I know that seems absurd but I saved the match and I will try to post it when my online will be again available.

The bug remained present in the saved replay, but strangely when you enter in photo mode the effect return ordinary. However the bug influenced not only the hit-effects but also the working of special ones as the teleporting or "smoke" animations of Phase 4, things that instead can be immortalized in screenshots and that I reported over. I can't just ask myself what would have been happened playing in the Depth stage during the falling elevator...

g6mHpli.jpg


I can't resist to the combination of and hooded and melancholic character, enough said XD
 
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