Rachel's Guaranteed Stomps!:
Character weights:
http://www.freestepdodge.com/threads/dead-or-alive-5-ultimate-weight-classes.3228/
Try the following:
On Alpha (Feather): 1PP > 9P > 9P > 9P > Free Cancel > 2K
On Momiji and Kasumi (Super Light and Light, respectively): 1PP > 9P > 9P > Free Cancel > 2K
On Pai (Welter weight): 1PP > 9P > 9P > 2K
On Ryu (Middle weight): 1PP > 9P > 2K or 1PP > 9P > T > 9P > 2K
On Helena (Cruiser weight (also wtf is a cruiser?)): 1PP > 9P > 2K (Needs to be performed a little more quickly than on Mid weight)
On Gen Fu (How is this guy the only Heavy weight?): 1PP > 6K > Free Cancel > 2K
On RACHEL (Super Heavy weight(because she carries around a battle-axe that's twice her goddamn size, did any of you REALLY think she was gonna weigh less than a tank?)): 1PP > 6K > 2K or 1PP > 6K > Free Cancel > 2K (if you're having trouble getting the timing down; it's a little more difficult on this weight, but still completely possible)
All examples were tested in Dojo several dozen times, all work perfectly. The 2K stomp, in all instances, will connect at the exact moment the words "Tech Roll" appear on screen, if performed correctly.
These are just examples to show that Rachel DOES IN FACT have possible guaranteed stomp setups now and you can thank the so called "nerf". The move's added slowness allows it to connect with the opponent right as they land, if you perform it at the correct height, depending on weight class (you'll actually hit them right as the words "Tech Roll" appear on screen if performed correctly); making it just as effective, if not more so, than an ordinary down attack. You might wanna actually THANK TN now. If you don't believe me, try it for yourself. I'd love to show you video but I don't have $200 bucks to spend on recording software so maybe someone would be gracious enough to document these little examples. Also, as I said thrice already, these are just examples; I wasn't looking for viability or efficiency, just possibility; it's up to you to discover how to use this knowledge.
I seriously can't believe that no one put this together though...obviously if the move doesn't connect when they hit the ground you need to start it earlier...that's just basic logic...instead everyone whined about nerfs when what they were asking for was given to them and waiting right underneath their noses.
I'm gonna go back to maining Rachel with pride now, have a nice day!