Ryu Hayabusa: The Thinking Man's Super Ninja

CyberEvil

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I'm not sure which move you're referring to as a dash kick, exactly, but he has every move he had in DoA4.
 

Chaos

Well-Known Member
I'm not sure which move you're referring to as a dash kick, exactly, but he has every move he had in DoA4.
Thats good to know that he has all his moves from DOA4 :) but what I was referring to is his :6::6::K: I don't remember the name.
 

CyberEvil

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It's been a while but I'm assuming it's his rolling kick where he shoots across the screen. He has it from Ongyoin only.
 

Brute

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It's been a while but I'm assuming it's his rolling kick where he shoots across the screen. He has it from Ongyoin only.
I think he's referring to the knee that goes straight into the Ongyoin, but I could be mistaken.
 

MajesticBlue

Active Member
Should be an update semi soon. Not that anybody is gonna be using him anyway lol. Ryu breaks down pretty easy for the most part. Just need some of his stage specifics and stuff like that. Something cool I found out is that off a of a hi counter Izuna he can get qcbP into P+K his CB! into powerblow or Shoho Izuna. Really whatever he wants for free. Walls can mess you up though.

He also has some decent wall carry options off of his Izuna as well. QcfP 8p 8p air grab is pretty easy to hit and can get them to a wall or danger zone if you want them there.
 

Brute

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Has anyone else noticed that the number of Hayabusa players seems to have dropped dramatically since 4?

I guess all the cheapskates who just selected a character based solely on their tier have left Ryu to the dedicated players. Feels good, man.
 

MajesticBlue

Active Member
The VF characters have a 12 frame low... *Sigh* We all know what that means. Also guess what? You can can fuzzy guard all of his options after 66K. 33F, then you block and 10 frame punish the knee.. why even risk a SS?

I really don't think it has anything to do even with cheapskates. He just isn't viable. Zero priority does that. It pains me to say it but he may even be a gimmick character at this point. I mean, unless he has some suff nobody has found he has major issues.

Nobody respects any of his frame traps because they have no reason to do so. Lets say you Yomi level 3 to respond to fuzzy guard. First off it is dumb that you have to give up +5 becuase you have no options. Second, the only option he has is throw at Yomi level 3. While the damage is good you are now throwing at around neutral. I say chances are you will just get mashed out of it if they catch on anyways.

Maybe I need to screw around with the parry some more IDK. When you combine the stuff above with his speed in general, what does he really have? His game might be 100% baiting Izuna holds.

None of that was directed at you btw Brute. It just sucks since I'm trying so hard to find something. My friend who taught me how to play Doa was a Ryu main as well. Being one of the best fighting game players I have ever met, he even thinks Ryu just can't compete in this one. Have yet to see anything that proves him wrong either.
 

Brute

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I have an over 80% win rate with ranked matches playing Ryu almost exclusively. I haven't matched up with many great players yet, so I can say in that regard, but he's definitely my best vs CPU, vs online players, and vs offline players. Lobbies generally resort to their typical "waaaah" status when I join and mop the floor with everyone.

Either I'm skating on some surreal easy street 100% of the time or he's far from useless. It's a shame you've got the xbox version, as I'd love to play you a match or two and either A) Prove that he's got some tricks up his sleeve if I can put up a good fight, or B) Realize what shit he is once and for all by pitting myself against a player who knows what they're doing.

I'll have to see if I can set-up a few games with other FSD community members sometime. The online players I encounter just don't put up a great fight most of the time (rare exceptions know what they're doing).
 

SilverForte

Well-Known Member
So he's bottom tier now? Reminds me of the Captain falcon melee-Brawl tier jump.

Well anyways, Ryu is my favorite character, and if it wasn't for him I probably wouldn't even play this game. So regardless I'm sticking with him. Being someone who plays Dan in SF and Yoshimitsu in tekken I think It'll be fine.
 

CyberEvil

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Really Hayabusa is phenomenal on paper. The issue as a few of us have been stating is that he survives solely based on the intimidation factor. Once people realize he can be jabbed out of nearly every move from Ongyoin or that his crushes are slow or he loses in jabs to everyone but grapplers, he's not intimidating. His speed is an illusion as the only way he can be quick is to use unsafe moves and pray the enemy doesn't have Offensive Holds. He can step back into Ongyoin to make some moves safe, sure, but he still doesn't have anything quick enough out of it to shut down an already-attacking opponent.

It's frustrating as a long time player.
 

Brute

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I feel like this thread title is overwhelmingly applicable now. Unlike in 4, Ryu does not have many advantages in terms of guard breaks, speed, etc. Playing a successful Ryu relies entirely on deception. Essentially, you have a plethora of unsafe moves at your disposal. Picking one the enemy doesn't expect is your only chance. Raw force won't work at all, a heavy contrast from traditional DOA ninja capabilities.

He's not low tier imo, but he certainly doesn't occupy the "God slot" he did in 4.

But again, unlike Cyber, I haven't been pittied up against the expert players. It's possible that he's at an irreconcilable disadvantage against them.

edit: And regardless, he's still the most fun character to use by an overwhelming margin. At least for me. :)
 

MajesticBlue

Active Member
Yeah Brute, its a shame we can't play man. Maybe I can pick up a PS3 one day soon.

All of the stuff I found and posted just so we can accurately place him on the tier list. How many people will really fuzzy guard him? Once somebody checks into the frame data nobody will fall for any of it anymore. His raw damage output is the only thing I see going for him.

I used to see him as one of the best in the mid tier. Now maybe low in the mid mid tier. Kinda hard since his best tool is a hold. On paper that alone still makes him godly.
 

THE JOHNNY ROOK

New Member
Ok, this may have been answered before but I am in the Busa training mode and I am stuck on his Shoho-Izuna. It I can not get the Izuna to drop like I could in 4.

So my question is, after the :236: :9::8: P+KPP...how the hell do I do the throw? Where do I start it? Any timing tips?
 

CyberEvil

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After the strikes, you should immediately begin the circular motion with the H+P or Throw if you have that mapped being pressed when the blue combo throw text comes up on screen. You have to press it just a little sooner than it looks like you should have to.
 
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