Argentus
Well-Known Member
That character is named Alex from third strike. A separate grapple for literally every situation.You should be asking for more hit throws especially Goh Hinogami's hit throws. mid kick that stomps you to the ground whether it's hit or blocked. It's....so....Beautiful. O_O
Or a sliding throw, a stance just for throws, a hit that turns into a throw automaticaly when it connects, a hit that can become a command throw, wind throws, portal throws, magnetic throws....maybe I'm getting tad to excited at this point.
I'm just waiting to create the ultimate throw character the one who has everything. In our darkest time when strikers and jugglers rule the fighting game genre there will be one man(or women) who will arise to dethrone them. he will be the grappler messiah and he will be awesome
Leaping DDT.(goes over lows, and catches standing opponents)
Anti air Knee lift. (Anti air grapple, can go different angles, as wells as catch right off the ground)
Headbutt. (Goes through projectiles and has high priority)
Power bomb. (Command grab, high priority, I grab enemies out of dashes supers and raging demons with that thing )
Suplex. (Back faced opponents)
Choke hold. (Back faced opponents, leaves them at your feet)
Stun gun headbutt. (Leaps an arc over stage, almost guaranteed to connect on second half of arc, as in on the way back down)
Standard grabs.
Hyper bomb. (Can be multi suplex on back faced opponents)
Sheeva in mk9 was good too. She even had a grapple for crouching opponents!
3d fighters rarely get actual grapplers though, for some odd reason...mostly just translates to "ground combo" which is just equivalent to a juggle, but on the ground.
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