The DOA5U "Casual" thread. ^__^

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Argentus

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You should be asking for more hit throws especially Goh Hinogami's hit throws. mid kick that stomps you to the ground whether it's hit or blocked. It's....so....Beautiful. O_O

Or a sliding throw, a stance just for throws, a hit that turns into a throw automaticaly when it connects, a hit that can become a command throw, wind throws, portal throws, magnetic throws....maybe I'm getting tad to excited at this point.

I'm just waiting to create the ultimate throw character the one who has everything. In our darkest time when strikers and jugglers rule the fighting game genre there will be one man(or women) who will arise to dethrone them. he will be the grappler messiah and he will be awesome
That character is named Alex from third strike. A separate grapple for literally every situation.

Leaping DDT.(goes over lows, and catches standing opponents)
Anti air Knee lift. (Anti air grapple, can go different angles, as wells as catch right off the ground)
Headbutt. (Goes through projectiles and has high priority)
Power bomb. (Command grab, high priority, I grab enemies out of dashes supers and raging demons with that thing )
Suplex. (Back faced opponents)
Choke hold. (Back faced opponents, leaves them at your feet)
Stun gun headbutt. (Leaps an arc over stage, almost guaranteed to connect on second half of arc, as in on the way back down)
Standard grabs.
Hyper bomb. (Can be multi suplex on back faced opponents)

Sheeva in mk9 was good too. She even had a grapple for crouching opponents!

3d fighters rarely get actual grapplers though, for some odd reason...mostly just translates to "ground combo" which is just equivalent to a juggle, but on the ground.
 
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Jyakotu

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Momiji has got to be the safest DOA character ever. Not to mention, she has a built in CB. No wonder she was made for beginners. Simple to use and effective as well. She can be annoying to fight, but I know most of her tricks, since a lot of Momiji players seem to fight using her the same way.
 

Russian-chiropractic19

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That character is named Alex from third strike. A separate grapple for literally every situation.

Leaping DDT.(goes over lows, and catches standing opponents)
Anti air Knee lift. (Anti air grapple, can go different angles, as wells as catch right off the ground)
Headbutt. (Goes through projectiles and has high priority)
Power bomb. (Command grab, high priority, I grab enemies out of dashes supers and raging demons with that thing )
Suplex. (Back faced opponents)
Choke hold. (Back faced opponents, leaves them at your feet)
Stun gun headbutt. (Leaps an arc over stage, almost guaranteed to connect on second half of arc, as in on the way back down)
Standard grabs.
Hyper bomb. (Can be multi suplex on back faced opponents)

Sheeva in mk9 was good too. She even had a grapple for crouching opponents!

3d fighters rarely get actual grapplers though, for some odd reason...mostly just translates to "ground combo" which is just equivalent to a juggle, but on the ground.

what do you mean by "ground combo" you mean ground grabs? cause that's mainly a DOA thing when it comes to 3D fighters anywhere else its usually escapable and not worth the minimal damage

i believe Mila has the strongest ground ground grab in 3D fighters just talking raw damage wise. the fact that it can be garunteed would probably be insane in most other fighters
 
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Deleted member 473

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what do you mean by "ground combo" you mean ground grabs? cause that's mainly a DOA thing when it comes to 3D fighters anywhere else its usually escapable and not worth the minimal damage

i believe Mila has the strongest ground ground grab in 3D fighters just talking raw damage wise. the fact that it can be garunteed would probably be insane in most other fighters
 

Argentus

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what do you mean by "ground combo" you mean ground grabs? cause that's mainly a DOA thing when it comes to 3D fighters anywhere else its usually escapable and not worth the minimal damage

i believe Mila has the strongest ground ground grab in 3D fighters just talking raw damage wise. the fact that it can be garunteed would probably be insane in most other fighters
What I mean is the constant "hit em while they are down and loop into more ground grab combo grabs" like Bayman Tina and bass have.

But like, mila isn't an Alex level grappler with a plethora of grapples for different purposes, which is a character type I want in DOA. She is based around ground and pound.

To me, a true grappler, like Alex from 3s, is versatile with their grapples. Unlike say, Mila, who is versatile overall but really only one grapple that comes out different ways. I'd call her a balanced character. Or Zangief or Tager, who is just about spamming one strong grab. Id call them a power character. Neither would I consider a real grappler.
 

Xernuht

Well-Known Member
Momiji has got to be the safest DOA character ever. Not to mention, she has a built in CB. No wonder she was made for beginners. Simple to use and effective as well. She can be annoying to fight, but I know most of her tricks, since a lot of Momiji players seem to fight using her the same way.

Yeah, but when you only have a small bag of tricks like her, it forces you to learn them all to succeed. It sounds like all of the Momijis you play are online newbies.
 

Awesmic

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in English please?
I believe I just spoke it. But I'll give you the benefit of a doubt you're trolling, assume you genuinely don't get the reference, and spell it out for you.

Momiji's VA is the same as Sailor Saturn from the 90s anime Sailor Moon, which just saw a reboot. Sailor Saturn is probably the strongest of the Sailors of the inner and outer planets, able to destroy a planet when awakened during its darkest hour. Incidentally, Saturn and Momiji also have similar tastes in weapons.
 
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