Anime fighter devs- let's make a grappler character with a huge hurtbox and slow movement but give them mad damage and good oki to compensate!
Also Anime fighter devs- now let's make the rest of the roster do even more dmg and have even more insane oki with none of the drawbacks of being a grappler!
I'm essentially making a DOA Battle Dome with players all over and on a separate playlist, the only issue I got at the moment is coming up with a consistent schedule for it. I'm still going to try and push for this.
For context, I'm pretty much an avid FFXIV player now which is an MMORPG (which is also the main game I play for years now) while working at a gym and side security work.
man I thought Wuthering Waves was gonna be the bee knees, but 15 hours in and I have no clue what the story is, the combat still hasn't clicked in for me, the characters and action look cool but I need more than that to stick with your F2P anime game :/
After months of getting (mostly) mediocre games for free for the basic subscription on Playstation, Streets of Rage 4 is going to be one of the free games this month, definitely worth picking it up.
I have regressed to playing the NES classics and up. I wanna be entertained not to get nagged or listen to the same broken record while being lectured. X.x
Silent Hill 2 Remake has inadvertently exposed how inaccessible SH games are on modern consoles, SH1 is stuck on PS1; SH2,3, and 4 are all stuck on PS2, then there's that awful HD collection (that only has SH2+3) on 360/PS3, and the only SH games on PC are 4 and 5, the low rated ones that aren't that good or iconic :/