human013
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  • Maybe the wall splat hold can be changed like how the sidestep attack issue was changed when it was revealed?
    human013
    human013
    I don't know what you DOA people did to make TN change the SS, but please do it again so this wall splat hold gets changed.
    Hazard
    Hazard
    >I don't know what you DOA people did to make TN change the SS

    Complain lol
    KasumiLover
    KasumiLover
    Hopefully if the demo also has a beta portion maybe they'll be taking feedback and they'll change the wall game up a bit?
    It's getting close to release but still no physical deluxe? If it is coming, it will be the first time I see a game announce one so close to release. Seems weird.
    zoo
    zoo
    gonna go ahead and say nah, was waiting on it too but I think they would've revealed it by now
    Hmm, Honoka uses the same red energy as Raidou and they were both in 5. Nico uses electricity and Genra shoots electricity... It's confirmed. Genra is in and will cut down Raidou.
    KasumiLover
    KasumiLover
    I wish xD I hope they add Genra's style in but not his character, they should give an updated genra move kit to a younger male character. DOA6 would be cool with a zoning type mighty glacier character
    Awesmic
    Awesmic
    I still stand by the theory that Honoka was an abandoned, genetically engineered clone of Raidou. Going by the Greek alphabet, she was an in-between experiment known as "Project Beta", "Project Gamma" or "Project Delta" at best, since the only three known projects explained so far in the canon were Alpha (Kasumi), Epsilon (Hayate), and Omega (Genra). DOATEC had to have sampled him early on. (cont.)
    Awesmic
    Awesmic
    (cont.) It would also give some clarity to why Raidou suddenly came back to the Mugen Tenshin village after being exiled just to steal the Torn Sky Blast technique, rather than just take over the village by force.
    Why was Raidou added to DOA5LR? Did people want him in or was it to prepare for DOA6's story?
    2D grapplers will always strike more fear into my heart than 3D grapplers. The tools they have are crazy.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Lilith from vanguard princess and Ethica from nitroplus blasters are some particualy scary examples, lilith has 1 frame spd's that cost no meter and she gets dmg AND oki off them(she has no mobility though), and lilith is grappler with none of traditional weaknesses of a grappler (has speed, mobility, a 1/2 screen slide that can be safe, and a command dash that goes 3/4 screen and is projectile invincible) scary o_o
    Camel with 2 thumbs
    Camel with 2 thumbs
    But I think a lot of the fear grapplers instill is from ppl refusing to play the matchup, instead most ppl just play however they feel like playing instead of using the specific tools that can make a grapplers life miserable, mainly defensive pokes, projectiles, and good anti airs
    Force_of_Nature
    Force_of_Nature
    Yeah, characters like King or Astaroth can definitely be trouble if you don't play the match-up properly.
    Eliot Lv 1: Slapped by Ayane.
    Eliot Lv 50: Blocks Ayane's slap and she hurts her hand.
    Eliot Lv 100: ???
    I'm 2 almost 3 years late but SFVAE is exciting. The opening cinematic was great, throws are 2 face button inputs, and Chun Li having charge moves was a shocker. It's feeling good so far.
    Feels like BB, GG, and UNIEST's communities are significantly larger and more active than DOA's. They seem to always have something going on.
    DestructionBomb
    DestructionBomb
    Of course. There's lot more milestones to those types of games. 2D fighters overall are generally far more popular than 3D (exception of Tekken but that's a different story with added addition for overrated).

    DOA somewhat is a niche series with bits of anime tropes no matter how one looks at it or avoids the thought completely. No surprise on other communities being bigger while being anime and 2D at heart.
    DestructionBomb
    DestructionBomb
    I mean, could also really depend on longevity with communities and support for their games. Under Night In-Birth at times have lower amount of players at events or online portions than DOA, but can be massively active elsewhere.

    Whereas DBFZ is massive everywhere from the community forums, Discord, and DB anime regular anime forums having DBFZ fighting game topics.
    Looks like SFVAE is going free to play for a limited time. Now I can test it out before buying it.
    Camel with 2 thumbs
    Camel with 2 thumbs
    hopped back into it, it's actually fun now, that might be because im playing a new character, it still have sfv problems (crush counters and too much comeback factor), but enjoying more than i was b4
    human013
    human013
    The only thing that seems like a hassle is unlocking characters. Seems tedious.
    Super excited for Samurai Showdown. Nakoruru originated from that game and KOF is a mash up of different games? Maybe the team titles actually has some meaning behind them.
    What and when is the next big DOA6 event? Everyday I can't preorder the physical DOA6 deluxe edition I am tempted to preorder AC7.
    A LoL person just went through SC6's roster and said, "This character is a copy of this champion" for every SC character. Kilik uses a staff so he is a copy of this staff champion and so on. It is amazing how some people are mentally able to do this.
    I want to give KOF a shot so much but I just can't get over the graphics.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Blazblue (and by extension guilty gear) are a little too balanced for my tastes, all the 2d games I tend to gravitate too always seem to be the hilariously broken and unbalanced; mk9, marvel 3, nitroplus blasterz, luv me some jank
    human013
    human013
    I have the game and have been trying it on and off for a while. I just need to make it click somehow.
    Likes: Lulu
    ChaolanLegacy
    ChaolanLegacy
    @Lulu Maybe, but I really don't know. When I looked around to see which KoF games players said to be the better ones, most of them said that the older ones were better(not all of them of course). I'll be able to say more about the difficulty of those games once I play one of them.
    Never seen it done before but Skullgirls' choice to show the move's name instead of the input in combo trial mode is annoying. Who thought that was a good idea?
    Camel with 2 thumbs
    Camel with 2 thumbs
    SF does it but you can change it to show inputs only if you want
    human013
    human013
    I'll try to find the option to change it if it even exists.
    Likes: Lulu
    Lulu
    Lulu
    LoL... I'm not sure if it exist... I'm just basing this Off Mike-Z not usually being this Sloppy...

    I mean he's the guy known for calling other Fighting Games out on their Bullshit... so if his game has bullshit of its own that I don't have a reason to live anymore.
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