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  1. StrikerSashi

    I Am The Shadow... The True Self... [General Discussion]

    You can't connect a 13f startup (14th frame active) move after a +14 stun. I'm fairly sure. EDIT: Ugh, I'm getting confused. I meant to say that you can't connect a 12f startup (13th frame active) move after a +13. EDIT: You know what, I'm just gonna go check and make sure, 'cause I haven't...
  2. StrikerSashi

    Characters Marie Rose Combo and Strategy thread

    Yeah, you're right, I guess I remembered wrong.
  3. StrikerSashi

    I Am The Shadow... The True Self... [General Discussion]

    I think he means that you need +14 advantage for them to connect. EDIT: By the way, 12f 7Ks are so obnoxious. Fuck that shit.
  4. StrikerSashi

    Characters Marie Rose Combo and Strategy thread

    You're probably late with the timing. You can do it on Welterweights too, pretty sure.
  5. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    Yeah, a launcher is usually more damage, but I don't think it's as scary to people as a big single hit. I notice people usually try for throw resets less when I do a single big hit. Your own mileage may vary. :v
  6. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    Well, characters with strong single hit moves make it a bit less intimidating, 'cause a correct read on a throw attempt means you lose a ton of health. Like Gen Fu 16P when Bass tries to throw after 6T means attempting to throw is actually really scary for Bass.
  7. StrikerSashi

    Toronto, Ontario, Canada

    I think there's a late fee for late registration or something this time, so don't be too late. :v
  8. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    Bass does a ton more damage over Eliot. Same speed mid. Bass has faster throws. Eliot has parries and faster high and low strikes. Same basic gameplan (get frame advantage and keep frame advantage) up close. Here's the thing, though. Bass has waaaaay better throw punishment. Eliot's throws are...
  9. StrikerSashi

    System 1.06 Kokoro Change?

    Make 214T do more damaaaaage.
  10. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    Who does he have advantage against, though? Ein? EDIT: I don't think Eliot is bad, by the way. He's just one of the worst. I wouldn't put him at the very bottom, though. I think Tina belongs there. No one agrees though. :v Honestly, our list is pretty fucking inaccurate 'cause no one fills in...
  11. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    His fastest mid from standing is 14f startup. His 2P is 15f. His juggles are harder than most of the cast's (though they're not really hard), but they don't do real damage. His mid holds (both punch and kick) are terrible. He's super lightweight. He's a combination of slow, light, and low...
  12. StrikerSashi

    DOA5U The Gen Fu Infinite (v.1.07)

    Right, this is just a bandaid that we're gonna put on it until a patch comes out.
  13. StrikerSashi

    DOA5U The Gen Fu Infinite (v.1.07)

    Yeah, but you're not gonna ban stuff online and at casuals. Online, you can't ban. And casuals meetups... Well, I would hope that you don't play casuals with shitheads that would do this in casuals.
  14. StrikerSashi

    DOA5U The Gen Fu Infinite (v.1.07)

    It's a vote about tourney bans, though. You gotta go to tourneys for it to matter to you.
  15. StrikerSashi

    Eliot; General Discussion

    Practice makes perfect~ I do K ender in tourneys, though.
  16. StrikerSashi

    Eliot; General Discussion

    Just slide it from 4 to 6, I guess, as PP is hitting.
  17. StrikerSashi

    System DOA5U learning roadmap + links to guides & videos?

    The people who won't work to learn a game aren't gonna be competitive anyways. At this point, it's better to steal people from fighting game communities than to try to build up casual players in terms of getting tourney numbers.
  18. StrikerSashi

    Characters Eliot in DOA6(U,AE)

    Just give him Gen Fu's 6P and 3P strings.
  19. StrikerSashi

    Eliot; General Discussion

    Are you not timing it? It's fairly free if you start the 46 as the previous punch is hitting.
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