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  1. crapoZK

    Team NINJA Social Media Updates for DOA6

    It’s new. But......... It looks so damn weird. All of this is being done to nerf her getting guaranteed ground throws from holds. Do not be fooled, Mila is about to be much weaker.
  2. crapoZK

    DOA6 Terminology

    Added BBC with BrBC in brackets, as we should be mature enough to know what that shit means without it being mashed down with innuendos. Thanks for pointing that out btw. I forgot Break Blow Combos existed for a little moment lmaooo Another thing might be that we now might have to note the...
  3. crapoZK

    DOA6 Terminology

    Thanks man, I made this post with them in mind. I feel like accessible groundwork is necessary, especially when you’re new to a game.
  4. crapoZK

    DOA6 Terminology

    No probs, it’s best to do this kind of work for the community early so that we can refer back to it later on. Also it’s fun as hell so why not do it now lmaoo
  5. crapoZK

    DOA6 Gameplay Thread

    Essentially i17+ attacks will be FSDS attacks from the looks of things, so if your character had one of those that would SDS on NH, they’ll get one. Helena’s 214P Zack’s 4H+K Hayabusa’s 4H+K Marie Rose’s 64P Hitomi’s 8K All spring to mind. Also, 2x FR > FSDS > Launch might be meta for some...
  6. crapoZK

    the whole of UK subbed Rig at a certain point, even me. But now I have come to terms with the...

    the whole of UK subbed Rig at a certain point, even me. But now I have come to terms with the fact that Honoka (lmao how cliché) and Rachel are the strongest sub characters in my kit, Rig, Helena and Tina come after that, then the rest.
  7. crapoZK

    I just made a DOA6 Terminology thread, is it possible to have it pinned somewhere so that it...

    I just made a DOA6 Terminology thread, is it possible to have it pinned somewhere so that it doesn’t get lost?
  8. crapoZK

    DOA6 Gameplay Thread

    All SSAs have Close hitting properties, so they all seem to be knock back (PBAs) for now. It’s dope
  9. crapoZK

    DOA6 Terminology

    DOA6 has implemented a load of new terms to the game that seemingly still manages to be confusing to a lot of players, especially newer ones. Here is the abbreviated terminology, with the full name, both old and new for DOA6. P - Punch (:P:) K - Kick (:K:) H - Hold (:h:) T - Throw (:t:) S -...
  10. crapoZK

    Team NINJA Social Media Updates for DOA6

    It deadass looks like they have JUST added this to the current build of DOA6 (NiCO Kokoro Lisa Eliot Brad Build - but let’s just call it 2MO Build standing for 2 months until release) Before 2MO, the SDS animation was the same and wasn’t considered a Fatal Stun. Manny did 4H+K as Hayabusa in...
  11. crapoZK

    DOA6 Gameplay Thread

    That seems to be what they’re going for. It’s semi-guaranteed. They’ve changed multiple SDS strings to no longer do what they used to (Mila 3PP, Lei 3P4P, Hayate 3PP) so the odds are that it will be only singular attacks that can cause FSDS. This is why Rig’s 7P still works. I wonder if Kokoro...
  12. crapoZK

    "I believe I shall take out the garbage!" - Marie-Rose General Discussion Thread

    Somebody tell this man that his reply is in the quote box
  13. crapoZK

    Team NINJA Social Media Updates for DOA6

    Can we talk about how great of a job Manny is doing with the DOA Twitter? He is doing BITS. He's basically giving us a tutorial of the game before it even drops, giving us mad gameplay content AND is sharing community art. He's doing his job better than most community managers. Whoever is doing...
  14. crapoZK

    DOA6 Gameplay Thread

    This is the best shit I've seen for balance since the deletion of Gen Fu. More semi guaranteed stuff outside of fatal rush is needed, so I'm happy for this. Zack's 4H+K> BT 4K > 4K > 66K combo may be fully guaranteed if the enemy has no meter. Disgusting.
  15. crapoZK

    DOA5V: Hitomi DOA5U: Momiji DOA5LR Early: Rachel, Rig and Momiji DOA5LR Present: Honoka and Mila...

    DOA5V: Hitomi DOA5U: Momiji DOA5LR Early: Rachel, Rig and Momiji DOA5LR Present: Honoka and Mila FACTS.
  16. crapoZK

    "I believe I shall take out the garbage!" - Marie-Rose General Discussion Thread

    You cannot hold that move on reaction in DOA5LR so it makes sense for them to slow down the 2nd kick so that you can actually see it coming.
  17. crapoZK

    We love thicc queens all around the shop, both IRL and fictitious mediums. If you don't know...

    We love thicc queens all around the shop, both IRL and fictitious mediums. If you don't know, GET TO KNOW
  18. crapoZK

    "Did a game character get lip injections" Funniest shit i've read in a while lmaooooo

    "Did a game character get lip injections" Funniest shit i've read in a while lmaooooo
  19. crapoZK

    so that each video is 2GB instead of 500MB lets get itttttt

    so that each video is 2GB instead of 500MB lets get itttttt
  20. crapoZK

    “Alright then... let us begin the experiment” NiCO General/Gameplay discussion.

    That costume is so sick, and TN knows it. They've been using that default more than her "official" one. Just wish we had a build before release that would let us see more of her, but we'll just have to wait until Feb to get alladat.
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