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  1. Musourenka

    Kokoro Combo Thread

    Saber beat me to it, but: 8P6P or 236P by themselves only give you +25 With Fastest Slow Escape, making it nigh-impossible to follow up with a launcher. 8P6P into buffered 236P however, gives you +33 WFSE, so you have time to dash -> launch. EDIT: BT P+K into 236P also works.
  2. Musourenka

    Ban stages for tag?

    Fighting Entertainment and Sweat being banned makes sense. But Coming Soon doesn't seem that small.
  3. Musourenka

    Next DLC

    He's obviously working for TN.
  4. Musourenka

    FINALLY!

    FINALLY!
  5. Musourenka

    Kokoro version 1.03

    360 finally got the patch. YAY! Like Muffin said, no more fun with 66P+KP+KP. Heichu 2P forever. I really want to run Tag Mode now.
  6. Musourenka

    Kokoro Q & A

    2KP causes sit-down if the opponent's crouching. EDIT: Or in a stun that's considered crouching (i.e. sit-down stun).
  7. Musourenka

    Petition to bring back LEON as DLC!

    And Soma Cruz, just to add to your point.
  8. Musourenka

    Dealing with wake up kicks.

    It's at the bottom of the "common" section on the 2.12 - V1.03 update (Balance adjustments).
  9. Musourenka

    Dealing with wake up kicks.

    120 damage combo for beating out a wake-up kick? Beautiful.
  10. Musourenka

    DOA5 1.03A changelog

    Believe me, I'd love to. Curse you, Microsoft!
  11. Musourenka

    DOA5 1.03A changelog

    Tag looks crazy delicious. EDIT: And until now, I don't think I've seen a DOA juggle that continues while switching sides.
  12. Musourenka

    Kokoro Q & A

    Her holds are completely average (no advanced holds or parries at all), no low crushes (9K doesn't count), high crushes that aren't BT P+K generally crush late in the animation, average standing punishment (low punishment is fantastic, though), lacks a really good "get off me!" move against fast...
  13. Musourenka

    Kokoro Q & A

    I'm too spoiled on BT P+K; that's why I don't use much else from back-turn.
  14. Musourenka

    Kokoro Q & A

    :4::p::p::p::p: (last hit) causes sit-down stun as well. Remind me to use BT 4K more; I didn't realize it stunned like that.
  15. Musourenka

    Kokoro Q & A

    Yeah, that's my favorite after her 1T. Heichu 2P in stun gives +18 minimum, so they can theoretically block her major launchers. However, 9P(F) will extend into +36(!) minimum (still in red stun), and 6KP will at least give you a mini-juggle.
  16. Musourenka

    My DOA5 gallery

    "That was my BR JR QUAN. What'd you think of it?" And Kasumi, Ayane, and Hayate practice Ninjutu. Hayabusa, however, is legit.
  17. Musourenka

    My DOA5 gallery

    Some from my gallery... If you look closely, you can see a rainbow in the above picture. ^ Obvious bug.
  18. Musourenka

    A combination of boredom and too much DoA5...

    Awesome renders are awesome. This thread is turning heads. And yes, DOA5 needs more beautiful stages. Rain, sunset, etc.
  19. Musourenka

    The lack-of-stagger-escape glitch poll

    "v1.03, Home only" should be the tournament standard.
  20. Musourenka

    Kokoro version 1.03

    So sidesteps murder her this time around then. I already have a secondary in training. One who murders sidesteps, even.
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