Anti-Rachel strats, tips, and tricks thread.

Raansu

Well-Known Member
Maybe you all should learn how to fuzzy guard? I've had zero issues with Rachel. Then again, I actually bothered to learn the match up and learned how to zone her out.
 

Brute

Well-Known Member
Standard Donor
Maybe you all should learn how to fuzzy guard? I've had zero issues with Rachel. Then again, I actually bothered to learn the match up and learned how to zone her out.
Or you've just been fighting scrubby Rachels.
 

Itz King Beebop

Active Member
Well the only thing they are talking about nerfing on Rachel, is how easily you can get her stomp. I've been told that you can basically get it off of EVERYTHING right now... and on top of that it's +15. idk if I were -15 every time I got off the ground, I'd be pissed too lol. Since I have it now, why shouldn't I abuse it... have we seen how easy it is to play Momiji!?

All guard breaks should be positive on block for every character. Negative guard breaks are the dumbest thing.
Do you really want Tina players spamming 66P+K or Lisa's spamming 236P? If so start a petition and send it to TN... they probably won't listen but hey maybe they'll just nerf someone else (or just everyone else LOL)
 
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UncleKitchener

Well-Known Member
Standard Donor
^^ Some characters need to be + on GB because for some characters like Bass +2 is actually 0 due to his slow speed. If Tina or Lisa have something like a -2 GB, it the same thing, otherwise they could given them +2 instead.

Some GBs are minus because they have followups.

I mained Chun in 3S and Jin in T4. Are you se-

WASTEMAN
 

Seppu

Well-Known Member
i think it's kind of silly that rachel is at plus frames (11?) when she whiffs a ground attack. if that was brad's :8::P:, he would be in a crouching state for 60-80 frames. that's a free whatever-the-hell-you-want. not to mention she has the most damaging in the game.

low risk, high reward.
 

Kayin Amoh

Member
She's a Vigoorian. She should be swinging Ayane around by the ankle as a makeshift giant club whilst singing a song of death that causes the hearts of everyone nearby to explode out of sheer, mindless fear.

That said, Brad's 8p is a special case for slowness. I keep thinking Rachel's 2K should be a ground throw command - it just feels like it should be one given its attributes.
 

StrikerSashi

Well-Known Member
Premium Donor
Do you really want Tina players spamming 66P+K or Lisa's spamming 236P? If so start a petition and send it to TN... they probably won't listen but hey maybe they'll just nerf someone else (or just everyone else LOL)
If it would be too good if it were positive, then it should just not be a guard break.
 

MasterHavik

Well-Known Member
Something from facebook about this," The blender is bad, but beatable. You guys need to step her shitty untracking mids, take a risk and grab after pp every once in a while, hold her slow ass launchers, and make the bitch whiff and eat her up afterwards.

I dont play the bitch, and like i said many times before if she was a middleweight she would get scorched every time. Lets use our brains to beat something, instead of begging for a patch of some sort before we even figure out what is wrong with everyone else. Jacky needs help this guy gets blown up for nothing. Lets use our minds!! My gt on xbox is fumetsu gaisut0<-- zero. Lab partners are always welcome."
 

Drake Aldan

Well-Known Member
Starting the blender seems to be the biggest problem. Your fundamentals and defense have to be solid since Rachel can't outspeed her way into an offense...

If the stomp hits you have advantage for days. But, if they back tech, you're vulnerable to step (main options being 6P/6K). If you try to 4P or OH to stop it at the wrong time you'll get jabbed out or worse.

Feel free to call me out/correct me, but it seems you have to wait for a mistake or make a prediction then ride the momentum through. You really can't start anything by yourself unless the other guy is asleep.
 

Rikuto

P-P-P-P-P-P-POWER!
Maybe you all should learn how to fuzzy guard? I've had zero issues with Rachel. Then again, I actually bothered to learn the match up and learned how to zone her out.

Fuzzy guarding does not work on Rachel if the player is using the correct throw and timing. Crouch got slowed down, and this includes crouch dash.

The weakness you believe you have found is false.

Online you will will not see perfect throw connection as often due to the delay messing up the timing.
 

MasterHavik

Well-Known Member
Fuzzy guarding does not work on Rachel if the player is using the correct throw and timing. Crouch got slowed down, and this includes crouch dash.

The weakness you believe you have found is false.

Online you will will not see perfect throw connection as often due to the delay messing up the timing.
how slow is crouch? why did they buff it in vanilla and then nerf in 5u? One step forward and one step back. Jesus whoever play tests DOA needs a reality check.
 
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AkaShocka

Well-Known Member
And they say Sarah was broken, she lost her throne and tiara to the Vigoorian.
Leave :sarah: alone!! You guys want to say adapt to Alpha and Rachel. Adapt to Sarah. Not upset at you or anything just saying. I'm tired of you guys bitching and moaning about how OP Sarah is. From where I'm seeing things, if you want Alpha banned, we might as well ban Sarah and Rachel for similar reasons. Other characters like Christie have giant advantages over the characters just like Sarah. Ok ok Sarah is OP but damn... (And Rawbie, I wasn't directing that at you, it's all in general).
 

RoboJoe

Well-Known Member
So, today I managed to get Rachel`s FT kick to miss every time, allowing a wake up kick. I backwards teched as soon as I hit the ground, but instead of it missing and leaving Rachel at +frames, I got hit every time, but the actually kick missed. I`m not sure if it was do to netcode or if it is something that can be repeated offline. It needs more testing.
 

Rikuto

P-P-P-P-P-P-POWER!
Robo I believe thats a hurtbox glitch which only registers on certain characters while they are in motion.

I don't know if you can make that consistent with everybody, but by all means...
 

MasterHavik

Well-Known Member
So, today I managed to get Rachel`s FT kick to miss every time, allowing a wake up kick. I backwards teched as soon as I hit the ground, but instead of it missing and leaving Rachel at +frames, I got hit every time, but the actually kick missed. I`m not sure if it was do to netcode or if it is something that can be repeated offline. It needs more testing.
TO THE LAB!!!
 
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