Lets be serious here Alpha-152 needs to be banned.

Ban her

  • Yes

    Votes: 108 55.7%
  • No

    Votes: 86 44.3%

  • Total voters
    194
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Russian-chiropractic19

Well-Known Member
Standard Donor
ok dont know where this shit storm came from.

lets think for a second here everyone wants their character to get better everyone is always asking for buffs. when i first saw yall talking about Akira,Pai, and Sarah you said "this is how the DOA roster should be safe,powerful,quick".has she gone past them? are they still better? you placed this check point saying we need this character here and now it seems that you're punishing one of them for reaching that mark.just my 2 cents
 

TakedaZX

Well-Known Member
Oh that knee hit effect sounds amazing. The relaunch on the knee is a little less than impressive though.
Not sure how a 9 frame jabber also got OHs... the best throw damage in the game
Don't glaze over this DOAN or Synce
Alpha will die for your sins.
This.
Did you seriously just attempt to use my own shit against me? #LameasFUK
Heh, me and I'm sure a few others thought it was pretty funny.
7k is 12i and -5 on block can be spammed over and over and it is unholdable meaning only Tina,Ryu,Bass and Lisa can throw punish it on block with their 4i throws while everyone else has to deal with mid that's fairly quick and when held is just stepped to the side.
Can you even throw her after it? Isn't she airborne? I don't remember how it works.
 

ScattereDreams

Well-Known Member
Can you even throw her after it? Isn't she airborne? I don't remember how it works.

-5 on block and -3 on block from max range. If you don't know the attack range, trying to throw punish is risky. On hit she stays airborne for obvious reasons due to recovery frames. If on hit shared the same recovery frames as on block it could have been used as a launcher for combo's, but someone at Team Ninja studio was smart enough to say no. I fear the teleport knee will make 7k on hit more accessible, but just speculation.

ok dont know where this shit storm came from.

lets think for a second here everyone wants their character to get better everyone is always asking for buffs. when i first saw yall talking about Akira,Pai, and Sarah you said "this is how the DOA roster should be safe,powerful,quick".has she gone past them? are they still better? you placed this check point saying we need this character here and now it seems that you're punishing one of them for reaching that mark.just my 2 cents

Don't think you're understanding the issues with the character.
 

BlankOctober

Well-Known Member
Standard Donor
By what I've seen, in most cases, she's the auto-win character, as most boss characters in FGs are. She's just plain ridiculous. Please ban her -_-
 

Brute

Well-Known Member
Standard Donor
Things is: balancing her out wouldn't actually be all that difficult. But, we have to keep in mind that we're talking about TN, the same guys who are very confident that Eliot deserved nerfs in 5U.
They seem to be fairly confident that the initial build of 5U is the most perfectly balanced DOA to date, and I wouldn't be surprised if they have no intention of releasing any further balancing patches.

The problems we see with Alpha are something they already know about. The made the character. All of the absurd moves and properties they designed and went: "Yup, looks good." Thus, I think if they were going to balance her out, I think they would have done it already (and certainly not buffed her for 5U). But, it really seems like they enjoy her being a stupid and ridiculous character.

I'm not saying don't try. By all means: let TN know our concerns. It would be great if they reworked her to be a fair character. But I wouldn't hold your breath.
 

HaJiN

Member
Since the competitive season for DOA5 is over, it makes no sense to ban a character in a game that we don't know well enough about yet. DOA5U may have buffed her in different areas (such as giving her a knee mix up in her floating stance), but it could have well nerfed her in others. I am going to wait before I make my vote. I think in all seriousness we should save this until the first week after DOA5U comes out, and make the vote before TFC.
 

TakedaZX

Well-Known Member

Oh ok that makes sense. Thanks. :)

Well with that out of the way, a lot of us here commenting aren't even high leveled (offline) players (and more specifically, it seems most of the people defending her are online Alpha players) and you know what? That's fine. Were apart of the community too... but...

...like is has been said, not many (not many) of the arguments have been... valid against banning her other than, "wait until the game is out". It's true, she could be all kinds of different in the next game, and we just haven't seen the stupid shit that WE can stop her from doing. Alongside that, she won't be stupid to unlock, therefore not stupid to study, and were hoping she won't be stupid to play against.

On another note, yes it is stupid to unlock her but to study her is completely possible given you have access to two people, two controllers, and the game in expedition mode (and that's IF you need your opponent to do something other than standing block, because you can manage a standing block with the right setup... possibly a rubberband). It's still more to ask for (especially for solo players), but the possibility is there which is good in this game. That being said, I don't remember if it was implied or said but if these top players didn't know how to fight her/didn't unlock her, that would be a valid argument, but these characters have been broken down I'm sure.

As for the ban, my views are I want to see her played in tournaments, I really do as do others, but overall it seems like her faulty build doesn't match up with the level that most of the other characters are at. (quote box since we don't have spoiler tags)

A factor of slow speed doesn't excuse the fact that Brad has generally good mix-up. Lack a 11i mid for Alpha shouldn't excuse that fact for her either, especially since she holds a 9i jab anyway (though I'm sure 7K is faster than 13i, correct me if I'm wrong, the thing is, aside from Ayane, the Mugen-Tenshin ninja's keep a strict 12i and below speed barrier on their flips, though Ayane's frontal flip and Kasumi's BT flips are uniquely slow while Hayate holds the best of both worlds).

Predictable directions in a full string shouldn't excuse the fact that the reward for free cancelling into Hayate's 236T, 7K was far too great of a reward for a striker on natural throw, and even with it lacking the ability to scale in on counter and hi counter, it still granted the damage level of most all of his throws on hi-counter. The difference here is generally Hayate must 50/50 in these situations while Alpha can cover the situation with a good damage offensive hold or with a ludicrous damage throw, the highest in the game, and it's not even a combo throw.

The ability of a universal sidestep (a flawed one at that) shouldn't excuse the fact that some characters (one's like Christie that don't necessarily NEED a special evasive sidestep to play a somewhat viable game), have an advanced sidestep that may or may not make things easier/possible for them (especially since high mids like Hayabusa's 4P cannot touch them) and it's not viable to say/rely on chance that you might SS a characters linear strings if they move at the speed of Alpha's 3KKKKK (that might be the string, I haven't messed with her since I tried her for about an hour in Versus). There is no way to correctly sidestep a 5 hit string that is simply Helena's 3KKK with a 6th hit ender other than hope and perfection. Last time I checked, no human is perfect.
 

EMPEROR_COW

Well-Known Member
Premium Donor
I still urge everyone to cool down about Alpha at least till after release ..

I spoke with Shimbori..

Alpha lost a lot of frame advantage it seems .. (advantage from 6KP got nerfed as well)

She got a damage nerf...

also it seems 3H parry got nerfed ..

Float may have been buffed, but from certain setups may be useless due to being extremely close (all float options whiff vs. close crouching it seems..)
so if in stun and alpha is floating next to you, a low hold may solve everything ? I'm just speculating now...

He also urges everyone to wait till the game is out before jumping to conclusions and any bans.

He also said,
when the game is out ... Please complain as much as you can and point out as many flaws as possible. This will help him and the team improve the game and make it far more solid.
 

U_C_A_F

Well-Known Member
My casual opinion:

I just don't like that fact that shes so redundant and a waste of a character slot. Shes yet another ninja on a already ninja heavy roster who's literally a more button mashy kasumi clone with her only uniqueness being shes made out of jello and can fly.

My competitive opinion:

shes an op boss character ment to be broken but in playable form without adjustments to compensate for competitive play in comparison to the rest of the roster and ultimately ruins the balance of the game and if respected high level tourny players think her current iteration is unfair in the competitive environment while only online warriors who never went to an offline tourny in their lives continue to defend her without any detailed legitimate reason why she isn't broken while having no stake in offline competitive play then the choice is obvious.

ban her
 

lopedo

Well-Known Member
I still urge everyone to cool down about Alpha at least till after release ..

I spoke with Shimbori..

Alpha lost a lot of frame advantage it seems .. (advantage from 6KP got nerfed as well)

She got a damage nerf...

also it seems 3H parry got nerfed ..

Float may have been buffed, but from certain setups may be useless due to being extremely close (all float options whiff vs. close crouching it seems..)
so if in stun and alpha is floating next to you, a low hold may solve everything ? I'm just speculating now...

He also urges everyone to wait till the game is out before jumping to conclusions and any bans.

He also said,
when the game is out ... Please complain as much as you can and point out as many flaws as possible. This will help him and the team improve the game and make it far more solid.


I don't trust a fuck that guy says. No offense, but as God, Doctor Dogg and Mystik are my witnesses, Shimbori explained to me that characters who aren't top tier make up for it in "flashy moves and style". He told me this inside of a fucking Denny's at a tournament I went to.......

So, uh uh, no. Temporary ban until his PR, corporate speech is proven. After she is addressed, I myself will open a poll to lift the ban. Right now a temporary ban is in the best interest for those of us going to TFC, and for people watching TFC. This shit has gone on from release of DOA 5, the best option is to temporary ban her, with intentions to lift the ban if TN decides to address her in a patch.
 

VirtuaKazama

Well-Known Member
Standard Donor
News Team
I still urge everyone to cool down about Alpha at least till after release ..

I spoke with Shimbori..

Alpha lost a lot of frame advantage it seems .. (advantage from 6KP got nerfed as well)

She got a damage nerf...

also it seems 3H parry got nerfed ..

Float may have been buffed, but from certain setups may be useless due to being extremely close (all float options whiff vs. close crouching it seems..)
so if in stun and alpha is floating next to you, a low hold may solve everything ? I'm just speculating now...

He also urges everyone to wait till the game is out before jumping to conclusions and any bans.

He also said,
when the game is out ... Please complain as much as you can and point out as many flaws as possible. This will help him and the team improve the game and make it far more solid.

With all these nerfs she's getting, it may or may not be noticeable. But who knows, the game's not out yet.
 

Crext

Well-Known Member
Standard Donor
I still urge everyone to cool down about Alpha at least till after release ..

I spoke with Shimbori..

Alpha lost a lot of frame advantage it seems .. (advantage from 6KP got nerfed as well)

She got a damage nerf...

also it seems 3H parry got nerfed ..

Float may have been buffed, but from certain setups may be useless due to being extremely close (all float options whiff vs. close crouching it seems..)
so if in stun and alpha is floating next to you, a low hold may solve everything ? I'm just speculating now...

He also urges everyone to wait till the game is out before jumping to conclusions and any bans.

He also said,
when the game is out ... Please complain as much as you can and point out as many flaws as possible. This will help him and the team improve the game and make it far more solid.

Good to see someone still do their research.
 

GodlyHades

Active Member
Okay I've fought hollowichigo's Alpha far too long to agree to this ban, but then I thought about something. What if someone wanted to ban your main because of its special skills? Its not right, no matter what Alpha can do. Maybe we can ban her from tournament use but some DOA players have been playing her for years and in some cases maining her. We shouldn't jump into action just yet, everyone just take a deep breathe. Alpha may be the craziest OP character in the game, but that doesn't mean she's unstoppable.
 

lopedo

Well-Known Member
Okay I've fought hollowichigo's Alpha far too long to agree to this ban, but then I thought about something. What if someone wanted to ban your main because of its special skills? Its not right, no matter what Alpha can do. Maybe we can ban her from tournament use but some DOA players have been playing her for years and in some cases maining her. We shouldn't jump into action just yet, everyone just take a deep breathe. Alpha may be the craziest OP character in the game, but that doesn't mean she's unstoppable.

My main's special skill, the dragon gunner, is reactable. Alpha, as whole, is not. This argument is stupid. Next.
 

GodlyHades

Active Member
My main's special skill, the dragon gunner, is reactable. Alpha, as whole, is not. This argument is stupid. Next.
Im not saving Alpha, I have enough common sense to want her removed as well. But what about the players who main her and actually enjoy playing with her? What if they just took away your ''Jan Lee'' like that? Your not just going get rid of an intesntly OP character, your going to remove something precious to players. (The one's that user her)

Just get rid of that hoar in tournaments, let the Alpha players use her online. See how far that goes.
 

Tenryuga

Well-Known Member
Okay I've fought hollowichigo's Alpha far too long to agree to this ban, but then I thought about something. What if someone wanted to ban your main because of its special skills? Its not right, no matter what Alpha can do. Maybe we can ban her from tournament use but some DOA players have been playing her for years and in some cases maining her. We shouldn't jump into action just yet, everyone just take a deep breathe. Alpha may be the craziest OP character in the game, but that doesn't mean she's unstoppable.

I would be ok with my main being banned from tournaments if she just completely towered above everyone else and if it was relatively easy to abuse her strengths. Alpha has people outclassed in the string manipulation game, the throw damage department, and the offensive department. She gets one stun on you are in a worse position you would be in than other characters. The same can be said for Helena but Helena doesn't have soviet level damage off juggles and grabs nor does she have the speed and options Alpha does in the neutral game. (Half screen damaging offensive holds. 9i jab, quick low stuns etc.) Helena also has clear faults. What are Alpha's faults other than her poor defense? How is her having poor defense a justification for all the options that she has and how easy it is to use them? These are the questions Alpha players need to answer. And don't come in here with "Her CB's get reversed 24 / 7" that's not an argument. If you are doing a terrible job of mixing up your 3 CB options and 150 damage mid level grab and 105 damage low grab that's your own fault.

What is known about her currently is good enough to consider a temporary ban. 5U will determine if it will be followed through or not. Like I said before though TN should look into re-tooling this character so she is on more even ground so her players can use her at tournaments. And lmao. No one cares who uses Alpha online lmao there's nothing at stake online.
 
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