Yeah, I got the same things to connect (except for BT4K 7K thanks for mentioning that) and they don't really give you anything midscreen. By the wall there should be potential though.
Ok. Downloaded the FTP (cauz my copy hasn't arrived yet).
So I'm trying Ayanes combo challenge right now. Everything was quite easy so far, but holy mother of...purple butterflies... The last "Juggle Challenge (Difficulty 3)" is impossible.
Maybe I'm just too stupid for it, but I simply can't land the K from her 4P • K. I tried it for an hour and no matter how fast I am, I can't land the last kick. I even free cancel after every part.
Am I doing anything wrong here?
ok, I will try that out Ael(ivia?). Actually the only challenges I have to do are the the one with that damn 4P • K finisher (which are 4 in total for me).
ok, I will try that out Ael(ivia?). Actually the only challenges I have to do are the the one with that damn 4P • K finisher (which are 4 in total for me).
Sup guys. So I just started playing DoA since the F2P one dropped on PSN and I picked up Ayane. My problem is that I feel so free to mid holds. Even if I get them in hitstun they just have to mash 4H and I get blown up and when I throw out highs and lows mid combo, it seems like there's always ONE mid somewhere in there that gets held.
I feel like the issue's on my end but I just want to know what everyone else is doing to get around mid holds.
So, some has found a good use for Ayanes 3H+K "bounding"? It seems like you can't really do anything more than follow up with a 3[3]H+K. Also, the H+K doesn't can't perform a ceiling bounce. meeeeeh
The second kick of 66kk can be crouched on block . . .