i prefer the focus on character models, In a fighting game the characters are the primary focus regardless correct?It feels inverted though. Character models look better but environments look worse.
i prefer the focus on character models, In a fighting game the characters are the primary focus regardless correct?
^ This.It feels inverted though. Character models look better but environments look worse.
No. The most important part of the graphics in any fighting game is the framerate. It doesn't matter if you have stages with high resolution textures and dynamic animations if the framerate cannot be kept to a static 60 frames per second. There's a reason why fighting games are the last genre where consistent 60 fps is mandatory (where every other genre is now down to 30 or less). Players who play these things at high levels can not only see slight drops in framerate, but we can feel it in our fingers as well.In any other fighting game, where the stages are just static backgrounds, yes. But in doa, the beautiful interactive linking stages are half the appeal to begin with. It's part of why vanilla five was such a letdown. Im glad they brought back so many DOA3 stages (though im still waiting on the underwater stage and my Fav, doatech tower), but the actual 5 stages still suck for the most part.
Some of the lower budget JRPGs I've played have field framerates of like 15 (I'm looking at you Hyperdimension Neptunia) and I can't even explain how great it feels to play DOA after them.No. The most important part of the graphics in any fighting game is the framerate. It doesn't matter if you have stages with high resolution textures and dynamic animations if the framerate cannot be kept to a static 60 frames per second. There's a reason why fighting games are the last genre where consistent 60 fps is mandatory (where every other genre is now down to 30 or less). Players who play these things at high levels can not only see slight drops in framerate, but we can feel it in our fingers as well.
With so many BEUs out there with full customization or just plain character creation, I feel DoA should remain the last bastion of NO character customization.(Off topic) A lot of people want full customization
I love hate mail making stupid people mad is the best feeling. Surprisingly I've never gotten hate mail for when I've put someone up against the wall and spammed Bayman's wall slam 10+ times in a row
It is sad to see how poor peoples logical thinking has gotten though