State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
H | 11(2)13 | 12 | 1 | 1 | H.P | ||||
[Jab]
|
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M | 13(2)20 | 20 | 2 | -4 | M.P | ||||
[Palm Stamp]
|
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L | 14(2)15 | 5 | 0 | -5 | L.P | C | |||
[Low Knuckle]
Alternate Commands: High crush. Opponent downed state: FDFT (Hi Counter Backturned Hit). |
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H | 14(2)27 | 32 | Cr | -14 | H.K | 1.0 (≥CH) | |||
[High Kick]
|
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M | 14(3)24 | 26 | Cr | -9 | M.K | 1.0 (≥CH) | |||
[Middle Side Kick]
|
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L | 16(2)24 | 12 | -5 | -8 | L.K | ||||
[Low Kick]
Guaranteed on Critical Finish and Backturned Hit Hi Counter: To downed opponent |
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
BT | H | 13(2)26 | 12 | Cr | -11 | H.P | |||
[Turning Back Knuckle]
|
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BT | M | 20(2)28 | 18 | 1 | -12 | M.P | 1.0 | ||
[Smash Hook]
Guaranteed on Backturned Hit: To downed opponent |
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BT | M | 20(2)25 | 22 | LNC | -10 | M.P | 1.0 | ||
[Smash Upper]
Can't connect if opponent is hit by |
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BT | M | 14(2)21 | 15 | 0 | -4 | M.P | |||
[Turning Body Blow]
|
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BT | L | 13(2)18 | 13 | -2 | -5 | L.P | C | ||
[Turning Low Spin Knuckle]
High Crush. Opponent downed state: FDFT (Hi Counter Backturned Hit). |
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BT | H | 14(2)27 | 30 | KND | -10 | H.K | 2.5 | ||
[Turning Spin Kick]
|
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BT | M | 16(2)27 | 28 | Cr | -11 | M.K | 2.0 (≥CH) | ||
[Turning Side Kick]
|
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BT | L | 15(2)27 | 25 | Cr | -12 | L.K | C | ||
[Turning Low Spin Kick]
High Crush. Opponent's downed state is stance dependant. Guaranteed on Counter Hit and Backturned Hit: To downed opponent |
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
F. Jump | M | 10(4)21 | 15 | Cr | -6 | J.M.P | |||
[Assault Down Palm]
Low Crush. |
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F. Jump | M | 10(4)26 | 30 | KND | -12 | M.K* | 1.0 | ||
[Assault Front Kick]
Low Crush. Opponent downed state: FDFT (Backturned Hit). |
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F. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
[Assault Smash Hook]
|
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F. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
[Assault Leg Spike]
|
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N. Jump | M | 10(4)21 | 15 | Cr | -6 | J.M.P | |||
[Air Down Palm] |
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N. Jump | M | 10(4)26 | 30 | KND | -12 | M.K* | 1.0 | ||
[Air Front Kick] |
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N. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
[Step Smash Hook] |
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N. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
[Step Leg Spike] |
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B. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
[Trap Smash Hook] |
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B. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
[Trap Leg Spike] |
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
FUFT | M | 36(4)20 | 20 | Cr | -6 | M.K | |||
[Rising Middle Kick]
|
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FUFT | L | 35(4)24 | 20 | Cr | -7 | L.K | C | ||
[Rising Low Kick]
Recovers in a Crouching state. High Crush. Opponent's downed state is stance dependant. Guaranteed on Backturned Hit: To downed opponent |
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FDFT | M | 34(4)18 | 20 | Cr | -6 | M.K | |||
[Rising Middle Kick]
|
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FDFT | L | 33(4)22 | 20 | Cr | -7 | L.K | C | ||
[Rising Low Kick]
Recovers in a Crouching state. High Crush. Opponent's downed state is stance dependant. Guaranteed on Backturned Hit: To downed opponent |
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FUHT | M | 34(4)18 | 20 | Cr | -6 | M.K | |||
[Rising Middle Kick]
|
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FUHT | L | 33(4)22 | 20 | Cr | -7 | L.K | C | ||
[Rising Low Kick]
Recovers in a Crouching state. High Crush. Opponent's downed state is stance dependant. Guaranteed on Backturned Hit: To downed opponent |
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FDHT | M | 32(4)18 | 20 | Cr | -6 | M.K | |||
[Rising Middle Kick]
|
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FDHT | L | 31(4)22 | 20 | Cr | -7 | L.K | C | ||
[Rising Low Kick]
Recovers in a Crouching state. High Crush. Opponent's downed state is stance dependant. Guaranteed on Backturned Hit: To downed opponent |
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
M | 22(3)22 | 30 | Cr | -5 | M.P | 2.0 | |||
M | 28(2)24 | 32 | KND | -9 | M.P | 1.0 | |||
M | 17(2)28 | 18 | 1 | -12 | M.P | 1.0 | |||
M | 22(2)25 | 22 | LNC | -10 | M.P | 1.0 | |||
WR | H | 12(2)27 | 36 | LNC | -12 | H.K | 1.0 | ||
M | 18(2)33 | 34 | LNC | -16 | M.K | 1.0 | |||
H | 14(2)25 | 30 | LNC | -12 | H.K | 2.5 | |||
Alternate Commands: |
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M | 14(3)29 | 35 | Cr | -13 | M.K | 1.0 | |||
H | 16(2)26 | 24 | Cr | -11 | H.P | ||||
H | 20(2)27 | 36 | LNC | -12 | H.K | 1.0 | |||
M | 15(2)25 | 25 | Cr | -8 | M.K | ||||
M | 13(2)25 | 25 | Cr | -8 | M.K | ||||
M | 12(2)24 | 25 | LNC | -8 | M.P | 1.0 | |||
M | 23(3)25 | 30 | KND | -11 | M.K | 1.0 | |||
M | 15(3)28 | 25 | LNC | -11 | M.P | 2.0 | |||
H | 23(3)30 | 45 | KND | -5 | H.P | 5.0 | |||
H | 16(2)23 | 30 | Cr | -8 | H.P | 1.0 (≥CH) | |||
M | 20(5)26 | 40 | LNC | -13 | M.P | 2.5 | |||
M | 15(3)33 | 25 | -5 | -18 | M.P | ||||
M | 31(2)33 | 30 | Cr | -15 | M.P | 1.5 | |||
L | 19(3)28 | 25 | -8 | -13 | L.K | ||||
M | 14(2)22 | 18 | -8 | -8 | M.P | ||||
M | 13(2)26 | 18 | -11 | -12 | M.P | ||||
M | 22(2)30 | 25 | KND | -14 | M.P | 3.0 | |||
L | 25(3)28 | 25 | Cr | -13 | L.K | ||||
M | 16(3)24 | 30 | Cr | -9 | M.K | 2.0 | |||
H | 11(2)13 | 12 | 1 | 1 | H.P | ||||
M | 13(2)26 | 18 | -9 | -10 | M.P | ||||
M | 20(3)29 | 35 | Cr | -12 | M.K | 1.0 | |||
L | 25(3)28 | 25 | Cr | -13 | L.K | ||||
H | 12(2)27 | 30 | Cr | -11 | H.K | 1 (≥CH) | |||
H | 9(2)14 | 12 | 1 | 1 | H.P | ||||
M | 24(2)28 | 28 | KND | -12 | M.P | 1.0 | |||
H | 16(2)26 | 24 | Cr | -11 | H.P | 1.0 | |||
M | 18(3)29 | 35 | Cr | -12 | M.K | 1.0 | |||
M | 19(2)25 | 32 | Cr | -12 | M.P | 1.0 (≥CH) | |||
H | 14(2)27 | 32 | Cr | -14 | H.K | 1.0 (≥CH) | |||
M | 27(3)29 | 30 | KND | -15 | M.K | 1.0 | |||
M | 20(3)31 | 25 | -3 | -18 | M.P | ||||
M | 32(3)33 | 30 | Cr | -15 | M.P | 1.5 | |||
M | 18(2)25 | 32 | Cr | -12 | M.P | 1.0 (≥CH) | |||
L | 19(2)24 | 20 | 0 | -10 | L.K | 1.0 (≥CH) | |||
M | 26(3)29 | 30 | KND | -12 | M.K | 1.0 | |||
L | 25(2)28 | 22 | Cr | -16 | L.K | C | |||
L | 16(2)24 | 12 | -5 | -8 | L.K | ||||
L | 23(3)28 | 25 | Cr | -13 | L.K | ||||
This move was first added in the DREAMCAST version. |
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M | 22(2)30 | 35 | KND | -14 | M.P | 3.0 | |||
This move was first added in the DREAMCAST version. |
State | Command | Type | Level | Frames | Damage | Advantage | Cliff | Wall | End |
---|---|---|---|---|---|---|---|---|---|
THROW | H | 4(2)22 | 45 | ||||||
THROW | H | 5(2)26 | 43 | O | |||||
OBTW | THROW | H | 5(2)26 | 53 | O | o | |||
To an opponent's front with wall behind opponent. Causes a wall slump. |
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THROW | H | 5(2)26 | 48 | ||||||
Alternate Commands: (While landing from a jump) |
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OBTW | THROW | H | 5(2)26 | 55 | O | o | |||
To an opponent's front with wall behind opponent. Alternate Commands: (While landing from a jump) Causes a wall slump. |
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THROW | H | 6(2)30 | 45 | ||||||
COMBO | 45+25 | ||||||||
COMBO | 45+25+35 | ||||||||
CATCH | H | 24(5)36 | 42 | C | |||||
COMBO | 42+10+25 | ||||||||
THROW | H | 6(2)30 | 30 | ||||||
COMBO | 30+30 | ||||||||
COMBO | 30+30+45 | O | |||||||
THROW | H | 6(2)30 | 67 | O | 5.0 | ||||
This move was first added in the DREAMCAST version. Causes a BT wall slump. |
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OBTW | THROW | H | 6(2)30 | 75 | O | o | |||
To an opponent's front with wall behind opponent. Causes a FDFT knockdown. |
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To Standing Opponent's Back | |||||||||
THROW | H | 4(2)22 | 55 | ||||||
THROW | H | 5(2)26 | 30+30 | ||||||
Alternate Commands: |
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THROW | H | 6(2)30 | 50 | ||||||
Alternate Commands: |
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COMBO | 50+40 | O | |||||||
PBTW | COMBO | 50+30+20 | O | o | |||||
To an opponent's back with wall behind Leon. Causes a FUFT knockdown. |
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CATCH | H | 24(5)36 | 42 | C | |||||
COMBO | 42+10+25 | ||||||||
To Crouching Opponent's Front | |||||||||
THROW | L | 2(2)24 | 40 | C | |||||
Alternate Commands: (While landing from a jump) |
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COMBO | 40+20 | ||||||||
COMBO | 40+20+8+8+8 | ||||||||
THROW | L | 3(2)33 | 25+30 | C | |||||
COMBO | 25+30+20 | ||||||||
To Crouching Opponent's Back | |||||||||
THROW | L | 2(2)24 | 40 | C | |||||
Alternate Commands: (While landing from a jump) |
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COMBO | 40+20 | ||||||||
COMBO | 40+20+8+8+8 | ||||||||
THROW | L | 3(2)33 | 25+30 | C | |||||
COMBO | 25+30+20 | ||||||||
To Downed Opponent | |||||||||
THROW | 15(2)30 | 30 | C | ||||||
All variants of Leon's ground throw (to opponent's feet/head/side facing up/down) deal the same damage, but the head always leaves the opponent facing down, the sides facing up and the feet in the state the opponent was in. |
State | Command | Type | Level | Frames | Damage | Advantage | Cliff | Wall | End |
---|---|---|---|---|---|---|---|---|---|
DH | H.P | 0(22)8 | 62 | ||||||
DREAMCAST Controls: |
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DH | H.K | 0(22)8 | 30+32 | ||||||
DREAMCAST Controls: |
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DH | M.P | 0(22)8 | 62 | ||||||
DREAMCAST Controls: |
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PBTW | DH | M.P | 0(22)8 | 72 | 1.0 | ||||
To an opponent's front with wall behind Leon. DREAMCAST Controls: Causes a BT wall slump. |
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DH | M.K | 0(22)8 | 62 | ||||||
DREAMCAST Controls: |
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DH | L.P | 0(22)5 | 62 | ||||||
DREAMCAST Controls: |
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DH | L.K | 0(22)5 | 30+32 | ||||||
DREAMCAST Controls: |
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DH | J.P | 0(22)8 | 62 | ||||||
DREAMCAST Controls: |
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DH | J.K | 0(22)8 | 62 | ||||||
DREAMCAST Controls: |
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
34-61/35 | 22 | ||||||||
17(8)31 | 12 | ||||||||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
0(0)76 | 0 | ||||||||
[Taunt: GO TO HELL] |
State | Command | Type | Level | Frames | Damage | Advantage | Cliff | Wall | End |
---|---|---|---|---|---|---|---|---|---|
THROW | H | 6(2)30 | 15+40+15 | ZAC | |||||
THROW | H | 6(2)30 | 10+30+30 | BAS | |||||
THROW | H | 6(2)30 | 20+50+10 | BAS | |||||
OBTW | THROW | H | 6(2)30 | 20+60 | 5.0 | BAS | |||
To an opponent's front with wall behind Opponent. Causes a wall slump. |
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THROW | H | 6(2)30 | 30+40 | TIN | |||||
THROW | H | 6(2)30 | 70 | GEN | |||||
This move was first added in the DREAMCAST version. |
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THROW | H | 6(2)30 | 10+10+50 | BAY | |||||
This move was first added in the DREAMCAST version. |
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Partner | THROW | H | 62 | 1.0 | LEO | ||||
When partner tags to Leon. Can also occur when the partner does not have a unique tag throw with Leon after performing the |