Buffering tags needs to be fixed. Let's say you want to launch with Momiji's 236P and then tag switch, the game thinks you want to do a Snapback (236Tag) because you recently pressed 236, despite the fact that the 236 was actually already used for Momiji's 236P. You can still do a regular tag, but you have to delay pressing Tag by quite a bit. Too easy to accidentally press Tag too early in the heat of battle though. Definitely needs to be fixed. This happens if you attempt to buffer a tag after any attack with a 214 or 236 command. (214 makes you do Tag Burst, of course) Problably would also happen for 41236 or 63214 attacks too.