so every character in MK11 is getting an anti-breakaway move, I know casuals hate breakaway but adding a whole new mechanic to counter it seems like going overboard
Mannnn, peep this, I was walking around the neighborhood today and I saw this guy walking his dog. The dog had a mask on, but the guy did not, whaaaat????
Make an 8 man lobby with a non-standard ruleset, lobby fills up. Make a 1 v 1 lobby with normal health and 60 second timer, ain't nobody joining that shit
Ghost of Tsushima is pulling a Bayo 1 port where they have a Japanese voice track but the lip sync and dialogue are originally in English; it looks weird af
If you liked Skullgirls or Marvel 3 I heartily recommend Them's Fightin' Herds, yeah it's technically a MLP inspired fan game but don't let that dissuade you, it's the real deal
so, Iroha came out in Samsho and peep this, on stages where there's a rain effect, she's the ONLY character whose clothes will get soaked and her skin gets wet and glistening
Sega recently filed 4 trademarks related to Sakura Taisen, guess that means the reboot was a success and we'll be seeing more from this franchise in the future, sweet
been playing Mai for a minute now, and I have to say her im not a fan (heh, fan) of her damage, feels very low, but then again i do play heavy hitters on the regular so maybe it's just that
oh snap, i forgot about Bankotsubo's old 236k, minus 70 on block! but hey you could finish the string with a low that knocked down which was pointless cause knockdowns weren't sh1t back in doa2, BALANCE!