SFV players: Can't whiff punish in this game, it's too laggy
SFV players after Daigo whiff punishes mediums with CA: Well, it's probably some sort block proximity option select and not really a reaction, any1 can input an option select so I don't see what the big deal is
*sigh* why is collecting colors for costumes in modern fighting games have to be such a gacha pull? just let me unlock colors for characters I play dammit!
Lacking rapid step makes movement in DOA2 alot more annoying than I remember, unless your name is Kasumi, Ayane, or Bakotsubo and you can just 1p your problems away :/
against all logic, sense, and reasoning I watched the "why motion inputs are bad design" clip that's been going around, and hoo boy..my brain hurts even trying to comprehend that guy :/
Raidou's jab is the worst jab in the game confirmed, the friggin' thing can whiff on everyone who had the audacity to be short, or average sized, or a bit taller than average, basically it can whiff on everyone!
online warriors, y'all can't be out here telling ppl "see me in doa5" when you lose, and then dip with swiftness when they agree to your asinine request
So in the latest DBZF patch Arcsys claimed that they were going to buff characters that were underplayed according to online statistics, which is fine, but it has lead to some hilarious decisions in their latest update
peep this, this week I was supposed to start working for an advertisement production company; but as of today the company has been shut down due to everyone on site testing positive for covid-19 :/
I like DBZF as much as the next guy but the amount of mechanics and functions the game doesn't inform you about is criminal, it's not as piss poor as Tekken 7 but it is still pretty bad