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  1. WAZAAAAA

    Community DOA Online download!

    DOA2O / DOAO is an "online-only" PC version of DOA2U. The game servers shutdown officially in 2011 and have been revived unofficially thanks to community efforts. DOWNLOAD: https://drive.google.com/uc?id=1x7Ec5vnhGZhAmtmtPDq-f4qHpP-mWaV6&export=download (file password: 123) BASIC INFO FOR...
  2. WAZAAAAA

    8P+K jumping ground stomp tier list

    DAMAGE STARTUP CHARACTER 30 36 Lisa 30 ??+17 Nyotengu 25 34 Jann Lee, Raidou 22 34 Bass, Bayman, Rachel, Tina 20 30 Ayane 20 34 Kasumi, Marie Rose, Momiji, Phase-4, Zack 20 36 Honoka 20 41 Rig 18 34 Brad Wong, Christie, Eliot, Hayabusa...
  3. WAZAAAAA

    why crouching in DOA feels terrible

    Crouching in DOA "takes time". How long does it take is shown in the skill info page 3 under the switch frame section, which usually varies between 4F (very slow) to 1F (instantaneous). Based on how little we know about this bogus value, it might as well be decided by magical incantations. So...
  4. WAZAAAAA

    exploiting delayed 7PT on block

    Delaying 7PT on block can abuse the idle/unholdable frame bug and create a 50/50 situation. OPTION 1: delayed 7PT You want to land the T on the idle frame that comes right after the enemy blockstun animation. The defender CAN NOT INPUT any throw, hold, side step, charge attack, can't crouch...
  5. WAZAAAAA

    Instant point-blank while running attacks

    Many characters have running attacks. You execute them by tapping forward once, holding forward the second time, waiting for the running animation to start, and finally pressing the attack button. MOST of them have alternative inputs to perform them more easily (e.g. Jann Lee runK and 236K will...
  6. WAZAAAAA

    How Eliot's Choryo command REALLY works

    Choryo is displayed as 3_P in the move list, but the real input is a bit more complex than that. This is a combo with many Choryo's in it: It's actually a "Full Crouch" move. so the "Switch Frame" speed affects its execution (skill info page 3) so you're supposed to crouch dash (which is the...
  7. WAZAAAAA

    All character fighter posters ripped

    DOA6 fighter posters/cards/portraits/icons extracted as PNG files from the game itself at original quality using rdbtool and g1t_tools (previously RenderDoc). Some posters have subtle differences compared to the ones released online. CONTENTS: PREVIEW: DOWNLOAD...
  8. WAZAAAAA

    BB into Guaranteed Followup

    EDIT: fixed in version 1.04a Characters have varying degrees of frame advantage after a full Break Blow. With enough advantage, you can sneak in a guaranteed hit when they do NOT hit a wall. Example with Jann Lee 1P (+65): Full list of BB advantages: +74 Rig +69 Eliot +67 Diego +67...
  9. WAZAAAAA

    Jann Lee DOA6 combos and tech

    Post your combos here. I'll start https://gfycat.com/UnsungIllAmericansaddlebred no walls no meter 30 hit combo VS NiCO. This is flashy but it shows the potential of: - the first 2 parts of a Fatal Rush used ad a stun treshold ender which launches very high - Dragon Cluster (Dragon Stance ->...
  10. WAZAAAAA

    Free Step movement speed nerfs

    (click for higher quality) yellow Jann Lee = DOA5 blue Jann Lee = DOA6 the clip is a 6 meters race Team Ninja out there nerfing movement speed. Blocking with 7 (and 1) got a huge nerf and it was my favorite way to block, I'm very butthurt, please make free stepping great again.
  11. WAZAAAAA

    DOA6 detailed weight classes

    In DOA, different characters have different Weight Classes. A juggle combo might work on a lighter character, but not on a heavier one. The list goes from heaviest to lightest, tested with the same launcher. long number = height in centimeters short number = advantage in frames DOA6 WEIGHT...
  12. WAZAAAAA

    THEORY: the exact day DOA6 development started

    By analysing the DOA6.exe file with a resource extractor a bit (used Resource Hacker) I found the login splash screen picture. That picture still had some old metadata buried within (used ExifToolGUI). What I find interesting is the "Create Date" section: 2017-12-08. That's one week before that...
  13. WAZAAAAA

    instant while rising 46P (463P)

    This is pretty much the same input as Akira's instant double palm. Jann Lee has a while rising move mapped to 46P (Dragon Knuckle) which you can execute with 463P thanks to the generosity of DOA's input leniency. If you can't do it, try executing 46 reasonably fast (no need to go back to 5...
  14. WAZAAAAA

    System Fuzzy Guard with H33?

    This is something I've been wondering for a while. As far as I know, people execute fuzzy guards with one of these methods: 33[H] alternatively, in case of conflicting character-specific holds: 33[4] naturally, you can walk away too 33[7] ( [] means hold it ) Are people aware that it has...
  15. WAZAAAAA

    Characters 4KP is broken

    Hitomi 4KP can be interrupted/avoided by tons of animations, and you can end up hitting her BACK https://i.imgur.com/WZWuKKf.gif https://cdn.discordapp.com/attachments/454742167601283082/516783265940504576/Hitomi_4KP.gif https://streamable.com/iuzti https://gfycat.com/GraciousSimilarDorado my...
  16. WAZAAAAA

    Media DOA5 2012 developer diary videos

    Interesting little known videos that I haven't seen posted anywhere on this forum: Dead Or Alive Fighter Chrocnicles sneak peek of some debug screens inside an experimental stage, and animation programs
  17. WAZAAAAA

    Feature Request Square avatars or riot

    get this trendy shit out of my forum at once rounded avatars crop images and waste information people who still want their avatar to look rounded (or any other shape) can use transparency like this dude...
  18. WAZAAAAA

    Monster Rancher DOA cameo

    Today I found out Kasumi and Ayane were in the Monster Rancher games. I haven't found a single mention of this in any DOA forum and this is the only video footage I could find in the internet, which I just clipped from... a DOA marathon stream on twitch lol...
  19. WAZAAAAA

    System Cancellable hold bug in DOA3 & DOA2U?

    I've finally caught on camera this extremely rare bug that lets me somehow cancel holds in the middle of them super fast. I swear I've had this happen in both DOAO and DOA3(EU). I can't reproduce it, but as far as I remember it seems to occur with low holds mostly. It's so rare that I get to see...
  20. WAZAAAAA

    System Details of the Weight Classes and the Launcher Heights

    Different characters have different Weight Classes. Because of this, a juggle combo might work on a lighter character, but not on a heavier one. Here's a list of each Launcher Height from the heaviest to the lightest. The long number represents in meters how high each character got launched in...
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