doa5lr

  1. U

    Characters Gen Fu Throw Punish Thread

    :genfu: Frame Data Tier 1 (6i & 7i) :P::P::K: (-2)(-4)(-10) (:high::high::high:) (NT)(NT)(NT) :9::P: (-10) (:high:) (NT) :8::P:(:P::P::P:) (-8) (:high:) (NT) :6::4::P: (-8) (:mid:) (NT) :4::P::P: (-5)(-8) (:mid::mid:) (NT)(NT) :4::P::6::P::P: (-5)(-5)(-11)...
  2. U

    Characters Eliot Throw Punish Thread

    :eliot: Frame Data Tier 1 (6i & 7i) :P::P:(:4::6:):P: (-1)(-7)(-12 (+2)) (:high::high::mid:) (NT)(NT)(NT) :P::P::K: (-1)(-7)(-12) (:high::high::high:) (NT)(NT)(T) :P::4::P::P: (-1)(-6)(-12) (:high::mid::high:) (NT)(NT)(NT) :6::6::P:(:4::6:):6::P: (-13)(-12 (+2)) (:mid::mid:)...
  3. U

    Characters Ein Throw Punish Thread

    :ein: Frame Data Tier 1 (6i &7i) :P::P::P:(:[[P]]:) (-2)(-7)(-9 (+8)) (:high::high::mid:) (NT)(NT)(NT) :P::P::K::K: (-2)(-7)(-12)(-10) (:high::high::high::mid:) (NT)(NT)(NT)(NT) :P::P::6::P::P: (-2)(-7)(-4)(-9) (:high::high::high::mid:) (NT)(NT)(NT)(NT) :P::P::6::P::K...
  4. U

    Characters Christie Throw Punish Thread

    :christie: Frame Data Tier 1 (6i & 7i) :P::P::P::P::P: (-3)(-12)(-10)(-18)(-13) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(NT)(NT) :P::P::2::P::P: (-3)(-12)(-15 (-12 on hit))(-9) (:high::high::low::mid:) (NT)(NT)(T)(NT) (Note: Mash throw while holding down direction) :P::P::K::K...
  5. U

    Characters Brad Wong Throw Punish List

    :bradwong: Frame Data Tier 1 (6i & 7i) :P::P:(:8:):P: (-2)(-7)(-16) (:high::high::mid:) (NT)(NT)(NT) :P::P:(:8:):K: (-2)(-7)(-13) (:high::high::mid:) (NT)(NT)(NT) :P::K:(:4:) (-2)(-9) (:high::high:) (NT)(NT) :P::6::P::P: (-2)(-11)(-11) (:high::mid::mid:) (NT)(NT)(NT) :8::P...
  6. U

    Characters Bayman Throw Punish Thread

    :bayman: Frame Data Tier 1 (6i & 7i) :P::P::K: (-3)(-1)(-9) (:high::high::mid:) (NT)(NT)(T) :P::K::P: (-3)(-11)(-10) (:high::high::high:) (NT)(NT)(T) :P::6::P::P: (-3)(-8)(-12) (:high::mid::mid:) (NT)(NT)(NT) :9::P:(:3::P::+::K:):P: (-8)(-12) (:mid::mid:) (NT)(NT)...
  7. U

    Characters Bass Throw Punish Thread

    :bass: Frame Data Tier 1 (6i & 7i) :9::P::P: (-9)(-14) (:high::mid:) (NT)(NT) :8::P: (-10) (:mid:) (NT) :6::P::K: (-4)(-17) (:mid::high:) (T)(NT) :4::P::P::P::+::K: (-4)(-10)(-8) (:mid::mid::high:) (T)(T)(NT) :4::4::P: (-9) (:mid:) (T) :3::P: (-7) (:mid:) (NT) :2::P::P: (-7...
  8. U

    Characters Ayane Throw Punish Thread

    :ayane: Frame Data Tier 1 Standing (6i & 7i) :P::K::K: (-1)(-11)(-13) (:high::high::high::mid:) (NT)(T)(T)(NT) :P::P::P::4: (-1)(-6)(-7) (:high::high::mid:) (NT)(T)(T) :P::P::P::K: (-1)(-6)(-9)(-30) (:high::high::mid::mid::mid:) (NT)(T)(T)(NTx2) :P::P::6::P::P: (-1)(-6)(-10)(-12)...
  9. U

    Characters Alpha-152 Throw Punish Thread

    :alpha152: Frame Data Tier 1 (6i & 7i) :P::K::K::K::K::K: (-3)(-14)(-20)(-15)(-20)(-15) (:high::high::mid::high::mid::high:) (NT)(NT)(NT)(NT)(NT)(NT) :P::K::K::K::K::2::K: (-3)(-14)(-20)(-15)(-20)(-16) (:high::high::mid::high::mid::low:) (NT)(NT)(NT)(NT)(NT)(T) :4::P: (-11) (:mid:)...
  10. U

    Characters Akira Throw Punish List

    :akira: Frame Data Tier 1 (6i & 7i) :P::P: (+1)(-8) (:high::mid:) (NT)(NT) :P::K: (+1)(-12) (:high::high:) (NT)(NT) :6::P::4::P::+::K: (-4)(-17) (:mid::mid:) (NT)(NT) :1::P: (-8) (:high:) (NT) :4::3::P::2::P: (-1)(-9) (:mid::mid:) (NT)(NT) WR :4::6::P: (-15) (:mid:) (NT)...
  11. WAZAAAAA

    Media Non-playable characters showcase, Tag manipulation

    Here's an indepth video showcasing various details of DOA5LR's Story mode non-playable characters, a glitched "headless Kasumi" and Tag manipulation. You can explore these characters too by yourself through the Character Unlocker tool I've made. A download link and more information can be...
  12. WAZAAAAA

    Program DOA5LR Toolbox

    This is the place where I will be providing downloads and updates for my 4 DOA5LR tools. They're open source, written in AutoHotkey and built for the PC Steam version of the game. DeadOrAutohotkey (click image to watch video) DeadOrAutohotkey aka BusaBot is a fighting game bot created to...
  13. deathofaninja

    DOA5LR Core Fighters is coming to Steam

    While this might be a rumor for now the history posted on Steamdb would suggest that Core Fighters is definitely coming to the PC platform. Now while PC play has been a bit controversial in some areas, it would appear that Team NINJA is still supporting Steam players, giving everyone a chance to...
  14. DestructionBomb

    DOA5LR DOA5LR - Titles

    This is a thread that will list all possible title names and requirements on how to unlock. The thread can be updated from time to time for missing titles that are not within the OP for further updates. This can be useful to uncover missing titles that require too much time to achieve, so this...
  15. VirtuaKazama

    News Rumor Mill: DOA to EVO Japan?

    It was recently announced at Tokyo Game Show 2016 that the inaugural EVO Japan is set for January 2018. Along with the announcement is a list of well-known fighting game community partnerships in Japan such as VFR (for Virtua Fighter’s Beat-Tribe Cup series), the legendary Mikado Arcade, KVO...
  16. deathofaninja

    DOA5LR Begin to Master Mai Shiranui

    11883 Mai has been officially released for play with Last Round and people have already begun to take her to the lab; figuring out her tech and mastering her combos. If you are unfamiliar with this iconic fighter, allow @DestructionBomb to give you a demonstration of perhaps one of the most...
  17. The Spine

    DOA5LR Naotora Strategy Guide

    This is a guide more on the HOW to go about playing Naotora in a match rather than a complete breakdown. This is mostly based on my observation and time with the game itself. I'm not an expert nor do I claim to be one, this is mostly my educated opinion. If you disagree, feel free to discuss it...
  18. The Spine

    DOA5LR Naotora Match-Up List

    Alright, so there's no real consensus (in my eyes) of all of her match-ups.While match-ups are not really necessary, we need to have an idea on what we're dealing with. All match-ups will be listed 5-5 as a default. Finalized match-ups will be in red. Akira: 5-5 Alpha-152: 6-4 Ayane: 5-5 Bass...
  19. GreatDarkHero

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    ... I didn't think this would actually happen. But, one of my KOF mains has made it to DOA5LR. The purpose of this thread discussion is to highlight general information, footage, and game play analogies in relation to Mai Shiranui. Again, this is general discussion thread for the shinobi...
  20. EMPEROR_COW

    DOA5LR DOA5LR (1.06) Ayane - COMBO VIDEO

    11635 This video is meant to shed some light on what Ayane is capable of in ver. 1.06. It goes over B&B setups, Critical Burst setups, Power launcher combos (indoors and outdoors), as well as environmental combos. All the combos displayed in the video CANNOT be stagger escaped, which means that...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top