Graphically very inconsistent and partly a step back from DOA5.
The clouds are not only static, but they are also very low resolution, you can clearly make out pixelation around their edges. I don't think this was ever the case in DOA5. The water effects look pretty bad, definitely worse than DOA5. As you already pointed out the environment shadows are very pixelated. I noticed the lensflare effect being static, it does not move with the camera. Was that the case in DOA5 too? I don't think so. Foliage and palm leaves have very jagged edges. The environment beyond the stage boundaries looks really generic and boring. DOA5 at least had a volcanic cone rising in the background. The background is also missig any kind of atmospheric perspective. You know, when landscape in the distance becomes hazier and bluer, especially under a bright blue sky. Generally a lot of the stage is reused assets of the second DOA5 beach stage. I honestly would have preferred it to return instead. Maybe as a night and day version. It was really atmospheric and pretty.