DOA6 Graphics Thread

Chapstick

Well-Known Member
Found this on Twitter: They significantly toned down the facial contortions for the girls when punched:

Brad punching Eliot:

DugCSOhVAAAr88j.jpg
FJjd I thought someone put in an arrow pointing to Eliot’s hair
 

SaihateDYNAMO

Well-Known Member
I’m getting the feeling lately that TN doesn’t even know how to handle or present this series anymore. They’ve constantly been backpedaling things ever since DOA5. Remember when THAT game was supposed to be darker, edgier, and more serious than the rest of the series? Now look at how it turned out. They had a good start with DOA6 especially with the blood, bruises, toned-down sex appeal, and exaggerated Break Blow facial expressions but it seems like this darker twist or whatever was short-lived. Even the females could catch these hands and look like they’re actually in dire pain, but TN is scared of the supposed ess-jay-dubyus that would have gotten mad if they kept it i guess? It’s like they’re scared or something. Nobody told you guys to ditch the Power Blows, now own up to the decision and stop backing up like you’re in a corner.

DOA is pretty much a damned if they do, damned if they don’t kind of thing when it comes to the women but even then I feel like TN needs to start giving zero f’s at this point because it’s seriously giving the impression that they have no confidence in their game. Currently they’re trying to impress every facet of their community and “””fanbase ””” (aka the loud, whiny kids on twitter), which is resulting in a game that’s wants to do and be everything at once, and it can’t. Changing stuff up because they’re afraid of possible western backlash that literally won’t affect the sales or reputation of the series as bad as they think it will is a bad look, and I’m worried that they will start back up with the bikini DLC bs again because that’s what they now think the core aka outspoken fans believe that’s what DOA is all about. Where is the direction for this game? Where are the risks??
DOA was never about playing it safe, if it did then it never would have taken off in the first place. This game looks fantastic in terms of graphics but presentation-wise I’m concerned because it could be MORE fantastic if they would keep shit consistent. If they want an edgy, serious game then they need to go all out. The game’s already rated M for Christ’s sake. If they reduce the battle damage and bruises for the girls compared to the guys I will be so mad because it’s like saying that these entire grown female martial artists are still soft and delicate. A little sexist, no?

1545005669932.jpeg

I lowkey don’t even like how they removed a lot of the effects either. This is like the first ever break blow picture ever and it looks so much more dramatic then Eliot’s slightly annoyed “Stop it, man :’( “ expression. If they’re trying to sell a punch to the face as a super move in a fantasy fighting game, make it as exaggerated as humanly possible!! There’s barely any blood and barely any sweat now... but I’ll just see if it’s because it’s prerelease footage, as usual :/ I just wanted them to really go full force with the battle damage and brutal attacks since this is THE fg series where we can knock people off buildings and blow them up and stuff but hey.
 

human013

Well-Known Member
Itagaki used to make the game how he wanted it, and if you didn't like it then too bad. I miss that kind of bold decisiveness. Flip flopping and half-assing it is not a good thing.
That is great and all but look at where that got DOA into. DOA6 is trying to get people who don't care about DOA to care about it while also not disappointing the older fans. Even people here go on about "If DOA does this and that then the FGC will think this and that". So you have people craving FGC acceptance and people who want the normal DOA.

The expressions were one of the more interesting thing DOA6 was revealed with so if it is getting toned down then that is just stupid. Anyone have an image of Kasumi's face during the Break Blow from a more recent build? Or any other comparisons?
Screenshot (14).png


I lowkey don’t even like how they removed a lot of the effects either.
That might have been only a promotional thing. I don't think it ever looked like that in the actual game.
 

KasumiLover

SovereignKnight_
Premium Donor
That is great and all but look at where that got DOA into. DOA6 is trying to get people who don't care about DOA to care about it while also not disappointing the older fans. Even people here go on about "If DOA does this and that then the FGC will think this and that". So you have people craving FGC acceptance and people who want the normal DOA.

The expressions were one of the more interesting thing DOA6 was revealed with so if it is getting toned down then that is just stupid. Anyone have an image of Kasumi's face during the Break Blow from a more recent build? Or any other comparisons?
View attachment 26855


That might have been only a promotional thing. I don't think it ever looked like that in the actual game.
This is from the recent Christie build
Fotor_154500845394583.jpg


They DEFINITELY have toned down the girl's face contortions, I can't believe I didn't notice before with Kasumi >.>
 

Ninoasker

Well-Known Member
This is from the recent Christie build
View attachment 26856

They DEFINITELY have toned down the girl's face contortions, I can't believe I didn't notice before with Kasumi >.>
Tbh the only difference between the two pictures I see is that now she isn't showing much of her teeth compared to the other image. The rest of the expression is literally the same. They did tone down the bruised textures tho, lame.
 

Ninoasker

Well-Known Member
Maybe it’s a setting, we don’t know that. I hope it’s not something toned down because it makes no sense, honestly.
Hopefully. Kinda like the boob jiggle settings, you can choose the level of "violence" you want, and these affect the bruises, blood and face contortions.

who the fuck thought it was a good idea to tone down the violence in a fricking fighting game anyways lmaoo
 

KasumiLover

SovereignKnight_
Premium Donor
Tbh the only difference between the two pictures I see is that now she isn't showing much of her teeth compared to the other image. The rest of the expression is literally the same. They did tone down the bruised textures tho, lame.
That's the same thing they did with Hitomi tho, plus Kasumi's face is more relaxed, and she doesnt seem to be frowning her eyebrows as hard either as she used to. XD(Also be careful about your double posting so you don't get in trouble)
 

Ninoasker

Well-Known Member
That's the same thing they did with Hitomi tho, plus Kasumi's face is more relaxed, and she doesnt seem to be frowning her eyebrows as hard either as she used to. XD(Also be careful about your double posting so you don't get in trouble)
I think its more the fact that in the first image Kasumi is closing her eyes with more "strenght", making her eyebrows appear like she's frowning a lot more, but her eyebrows seem to be the same to me. (Double posting? I haven't double posted at all, unless it was because my connection failed and the message got sent two times?)
 

KasumiLover

SovereignKnight_
Premium Donor
I think its more the fact that in the first image Kasumi is closing her eyes with more "strenght", making her eyebrows appear like she's frowning a lot more, but her eyebrows seem to be the same to me. (Double posting? I haven't double posted at all, unless it was because my connection failed and the message got sent two times?)
It probably was a mistake on my end, when I was about to reply to you it said "new messages appeared" at the bottom and I clicked to see what new messages there were and I saw that message with the slash so maybe it was just an error xD

And I think that's the aim with the toning down, I think they'll still look in pain but it'll be less intense in comparison to how the guys grimace. I kinda felt it was getting toned down anyway since in Nico's trailer when Bayman socked her, she had a relaxed face too, but I thought it was because she was a kuudere initially and her showing a lack of emotion
 

Ninoasker

Well-Known Member
It probably was a mistake on my end, when I was about to reply to you it said "new messages appeared" at the bottom and I clicked to see what new messages there were and I saw that message with the slash so maybe it was just an error xD

And I think that's the aim with the toning down, I think they'll still look in pain but it'll be less intense in comparison to how the guys grimace. I kinda felt it was getting toned down anyway since in Nico's trailer when Bayman socked her, she had a relaxed face too, but I thought it was because she was a kuudere initially and her showing a lack of emotion
Oh thank god! I was already trying to see the problem since I always considered that double posting was only for whenever you did two separated posts one after the other, but your message made me think it may also be double posting when there's just one reply of someone else after yours and then you post again since that's "too soon" lol. Glad it was nothing tho, and don't worry, it's ok!

That sucks ngl. I hate complaining about lot of things in DOA6 without it being finished since I don't want to appear as one of those "greedy demanding gamers" who just ask for more even before a game gets released, but it really do seems like they're trying to appeal to everyone and their constant changes drive me mad! Like, come on, don't "fix" what's not broken... they should just follow their original schedule and stop listening to the audience THAT much. At least for shit like this. If only game companies listened to their players to fix some of the core gameplay mechanics as much as they do for small details like this... and not saying the DOA team don't listen to players for gameplay too, but they seem too focused on people's opinions about visual things surrounding the girls and it's so frustrating.

If they're gonna listen to the players about visual things, let me say y'all that there's probably been more complains about the boys missing their belly buttons than there's been about the girls' faces when getting punched again, in a FIGHTING game and I don't see them adding those belly buttons to the men's models!
 

Chaos

Well-Known Member
Found this on Twitter: They significantly toned down the facial contortions for the girls when punched:

Brad punching Eliot:

DugCSOhVAAAr88j.jpg


Brad punching Hitomi:

DugCSOgUUAA1u8u.jpg
This is the most stupidest shit I've ever see TN has done so far. Completely redundant.
If they're really toning down the facial contortions, they could at least make full facial contortions for the girls an option like how they do the blood, bruises and dirt tbh. I think it's annoying that I'm getting full game features toned down for a bunch of guys who are using their own fantasies as an excuse to make them handle the girls differently.

What'll probably happen next now is that they'll tone down the bruising on the girls as well but keep it full force for the men including Eliot, so ridiculous xD
TN doesn’t want to be tumblr shamed by the sensitive cunts that complain about anything. TN lacks consistency and boldness, they should stop trying to cater to everybody and just do what they wanna do. It’s their product after all.
Don't tell me TN is listing to the same weird people who complain about the tone down sex appeal. If so then DOA6 is screwed.
 

KasumiLover

SovereignKnight_
Premium Donor
This is the most stupidest shit I've ever see TN has done so far. Completely redundant.

Don't tell me TN is listing to the same weird people who complain about the tone down sex appeal. If so then DOA6 is screwed.
I don't think it's that necessarily, I think that this close to release, TN is slowly beginning to get cold feet on the direction they're going in. On one hand they wanna go darker and more depressingly edgy(<3) but on the other hand as seen with the deluxe costumes and the toning down of the face contortions and blood and such, theyre trying to keep the complainers from before silent(That or they want to just make the final game appeal more to the Japanese player base like they did with vanilla 5.

As long as they make the stuff they toned down an option in the final game I'm ok with it since not everyone wants to see blood and bruises(I do since I like violent stuff like that xD) but I'll be pissed off if they wind up omitting it just to silence a couple of fake fans who are feminist and anti SJW when it's convenient for them, or shall I say their "joysticks".
 

Einzelkind

Active Member
The thing is... why would they waste precious development time tweaking these facial expressions when it could have gone towards something better?

Probably because a big portion of the game's fanbase is more concerned about Helena's hairbow and boob-shaped polygons than the gameplay. Just compare the post numbers of these whiny threads about miniscule details like a goddamn facial expression that you will see for less than second to the one about the actual gameplay.
 

KwonJigglypuff

Well-Known Member
Probably because a big portion of the game's fanbase is more concerned about Helena's hairbow and boob-shaped polygons than the gameplay. Just compare the post numbers of these whiny threads about miniscule details like a goddamn facial expression that you will see for less than second to the one about the actual gameplay.

It's simply because her gameplay is almost perfect (some new suggestions of moves would be appreciated) but her appearance lacks glory, mainly because of that stikcy sausage. This won't prevent us from playing the game but it does bother me, especially when it was not a problem a decade ago. The rest (classic bow, costumes, and story elements are just bonus and we do respect TN's choices).

Remember that we are indeed demanding but not greedy, in the sense that if requests are not integrated in the game, it will still be okay.
 
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