Because they do.What are some good follow up with Hayate's Teleport? Because as soon as I get beind the opponent, they always seem to have the advantage hitting me first.
Hayate vs Ein is a 7-3 matchup. #NerfHayate #BuffEIn
Care to elaborate?
Just thought I'd bring this up here. But off of Hayate'sbound, as we know he'd get
as well as
off of it. I found something new, which is this
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. The damage is 61 on NH, so it's not that much of a difference compared to
, but it still works well. To do this, you'll want to hold
so that you can get his
out without having to try and time
to turn around.
Oh, another thing to add, sadly this doesn't work on lights :/. And only on Alpha, but it's easier to do than
![]()
off of
bound. But anyways, on Alpha only you can do
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and it'll net you 62 damage as well. Hopefully you Hayate mains will find more stuff, good luck!
NanhouDrops~
Written wrong. He meant,
![]()
How do you do all of Hayate's teleporations?
What are all the inputs?
there we go. kk thanks bro. Been meaning to practice how to do theseThese are the ones i can remember on the top of my head
![]()
![]()
Hold
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I think or its
I like usinga lot, if you time it right when an opponent wake up kicks you can get an easy punish