Scorpion's spear requires meter for stun, same for ice ball. Hm I like those changes. The more I watch gameplay the more I like it. A MK that focuses on neutral rather than 50/50 pressure should be interesting
eh many people just don't seem happy about the new mechanics or at least the way the work. Seen several comments from competitive players saying its worse than 5 or comparable to DOA
read Lopedo's facebook post, i'm curious if other players think there's a problem with DOA. Only thing feel is problematic are some characters fundamentally flawed by design and the neutral game which isn't that bad so far but could be much better
playing some beta. Love the feel, it's weird without slow escaping but realistically the stun system has been reduced so much that you're only getting a jab in most cases. but there are still some stuns that allow "more"