Diego has sneak changes. Character has access to a fully wind-up 236P from a 2-hit fatal rush and the sit down. Was not possible at all previous patch and not mentioned in the patch notes aside from 6T.
According to Soy, arcade ver. of DOA6 has increased input latency and strong net lag. Jeebus DOA6 is a cluster-mess. How in the world can this game be properly stabilized as a fighting game and be optimized? it's damn arcade ver.
This is why people shouldn't rush for a damn sequel without knowing the consequences. It's like DOA6 needed another year considering the assets of the game were passed to a team in Vietnam.
So who do you guys think on which character is their last game for DOA6?
Obviously Kula and Mai, though I truly think this is Raidou's actual last game as well as any plot relations. Guy literally disintegrated in the story mode. Can only see him come back via Ein method where he no longer exists, but even that's a stretch.
Not sure why it took them this long, though considering Diego's poor range and speed problems, it definitely helped him. Good thing is that I don't really care what happens to Diego anymore so eh. Could of made a better character.
Oh snapppp, Tekken did a big collaboration with KOF recently, fighting games evolving damn (despite mobile which is obviously wasted potential). Even more news at EVO on Tekken side so hopefully what they got in store is good.
Turns out that the girl who was bullied in the Smash community was on a racist remarks spree on a Smash Discord chat.
I know not everyone in Smash is crazy (not throwing everyone from the Smash community under the bus) but Smash has to be the biggest community overall to have the most issues when it comes to it's competitors.