Not super hype for Age of Calamity since gameplay wise it looks like Hyrule Warriors all over again, but it is a Breath of the Wild prequel, and that alone might push me over, we'll see
SFV players: Can't whiff punish in this game, it's too laggy
SFV players after Daigo whiff punishes mediums with CA: Well, it's probably some sort block proximity option select and not really a reaction, any1 can input an option select so I don't see what the big deal is
*sigh* why is collecting colors for costumes in modern fighting games have to be such a gacha pull? just let me unlock colors for characters I play dammit!
Lacking rapid step makes movement in DOA2 alot more annoying than I remember, unless your name is Kasumi, Ayane, or Bakotsubo and you can just 1p your problems away :/
against all logic, sense, and reasoning I watched the "why motion inputs are bad design" clip that's been going around, and hoo boy..my brain hurts even trying to comprehend that guy :/
Raidou's jab is the worst jab in the game confirmed, the friggin' thing can whiff on everyone who had the audacity to be short, or average sized, or a bit taller than average, basically it can whiff on everyone!
online warriors, y'all can't be out here telling ppl "see me in doa5" when you lose, and then dip with swiftness when they agree to your asinine request
So in the latest DBZF patch Arcsys claimed that they were going to buff characters that were underplayed according to online statistics, which is fine, but it has lead to some hilarious decisions in their latest update