Camel with 2 thumbs
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  • I said it for DOA5 and i'll say it for DOA6, not a fan of how every character can drain half your life in a single combo, damage discrepancy between characters needs to make a comeback
    Camel with 2 thumbs
    Camel with 2 thumbs
    @Force_of_Nature only other fighting game I know where CH's are as serious as they are in DOA is Koihime Enbu, normal combos in that game are short and only do 9-14% dmg, but if you land a CH with overhead, sweep, or universal anti air, game suddenly turns into marvel and now you're doing 50-80% combos with multiple wallbounces, groundbounce, OTG pick ups, shit's crazy
    Camel with 2 thumbs
    Camel with 2 thumbs
    @DestructionBomb Bottom line CH's are the great equalizers, doesn't matter if you're a low dmg strike character or a high dmg strike character, once CH is in play we all doing dmg
    DestructionBomb
    DestructionBomb
    Pretty much yep, but it's also the outcome between life and death as well.

    Especially HiC. You can literally lose more than half your life because you whiffed a throw, or not getting it in time, or you lost your throw punishment trying to throw a move that's not easy to throw due to extremely fast move recovery or standard netplay. Lol that's just for throwing mind you.
    Been having a blast playing Fighting Herds, but it gives me major SF x Tekken vibes with how rounds keep going to time and how it takes forever to kill your opponent
    Dungeon Fighter is being adapted into a fighting game! :)
    But it's being developed by Arcsys :(
    Camel with 2 thumbs
    Camel with 2 thumbs
    True, it would be nice if more anime/airdasher devs were large and profitable enough to work on multiple projects; the case for alot of studios is that they'll make one game, and essentially build off that one game for years cause it's cheaper than making something new (Arcana heart 3 was released in 2008 and UnderNight in 2012, and they're both still being updated and re-released to this day!)
    Camel with 2 thumbs
    Camel with 2 thumbs
    Meanwhile, you got Arcsys who, as of right now, have a whopping 5 different games they're working on, DBZF, GBFV, Strive, upcoming RWBY game and upcoming DFD game, and those are just the ones we know, the disparity is staggering
    DestructionBomb
    DestructionBomb
    ArcSys has an upcoming RWBY game? yikes never liked RWBY, yeah I sleep.
    Buy a fighting game for full price with a tiny base roster, get drip fed content through out the games lifespan, then do it all over again when the sequel comes out, such is the nature of live service fighting games
    In a sea of DOA fan arts comprised of wonkily posed models in SFM with poor lighting and no color correction, I always appreciate some good ol' fashion hand drawn DOA fan art
    DeadlyChase
    DeadlyChase
    Softcore you say? try straight up porn at times. I have safe settings set on my twitter but there was this one time I seen Honoka doing things. The funniest part is. The guy said to see more please become a member of my patron prices: 10$ 20$ 30$ 60$ for mega pack get exclusive content of my work. All DOA models being used. lol
    DeadlyChase
    DeadlyChase
    The eechi art that people draw is cool but if you're going to try to make porn with the game models please stop putting them in a position where things are painfully clipping, and then asking for money on patron lol. At least put some work into it, and edit or something I donno. I personally wouldn't try making money off other peoples property but it is what it is.
    Camel with 2 thumbs
    Camel with 2 thumbs
    lol, currently going through this with Genshin Impact rn, I love the game but whenever I look up fanart most of them are lewd Mona drawings or lewd Fischl drawings, mind you the art is high quality and all those artists deserve props; I'll take well made smut over ripped assets clipping into themselves while doing lewd poses anyday
    you know what would be dope, if fighting games could incorporate block advantage/disadvantage into their visual design, that way you could tell if you were plus or minus just from seeing what's on the screen instead of being forced to remember a bunch of numbers
    Camel with 2 thumbs
    Camel with 2 thumbs
    one way could be if characters had distinct block animations for when they blocked something that's plus/safe versus blocking a minus move, or if a game has hit effects like Tekken or SC, the hit effects could be colored different if you blocked a move that's punishable verses blocking a move that's plus/safe, just a thought
    Force_of_Nature
    Force_of_Nature
    Yes, definitely. That's one thing that SC & Tekken try to do with their hit effects. In DOA you can't really tell if something is + on block due to the lack of hit effects or adequate visual feedback. On the other hand, you don't want the visual effects to be an eyesore.
    Camel with 2 thumbs
    Camel with 2 thumbs
    yeah, personally not the biggest fan of hit effects, but I would prefer them 10 fold if they conveyed useful information, I guess In a way they already do with unblockables and blue spark moves in Tekken and SC6

    DOA has guard breaks that convey info, but not all plus frames are guard breaks and not all guard breaks are plus, so outside of being a cool looking effect, it's mad inconsistent
    so, Super Baby 2 and SSJ4 Gogeta , never watched GT so that's just a portion of DBZ i am super unfamiliar with, but ppl seem happy with their inclusion so hooray
    DestructionBomb
    DestructionBomb
    SSJ4 Gogeta was highly requested? Oh wow. I mean, it makes sense yeah.

    Was surprised actually on him getting in, considering that SSJ4 Goku was requested but he didn't exactly make it as a character, but rather as a form of attack from Kid Goku.
    Camel with 2 thumbs
    Camel with 2 thumbs
    like every1 else I thought Omega Shenron was gonna make it in, but I guess Gogeta got it in the end, though I'll be honest I;m kinda done with playing theme/meme teams and I just wanna play a team with a strong point, a supportive mid, and a good anchor to clean up, so at this point I;m not super concerned with what character gets added, as long as they can fufill a function efficiently
    Camel with 2 thumbs
    Camel with 2 thumbs
    that said if Raditz ever makes it into this game you can bet your left testicle I will main team Evil Sayains with Base Vegeta, Nappa, and Raditz, even though I haven't touched Base Vegeta or Nappa since they dropped lol
    So Nintendo appealed to the Zoomers with Minecraft Steve, then they appealed to the Boomers with Sephiroth, does this mean that the next DLC for Smash will appeal to...the Doomers? or maybe even the Coomers???
    • Haha
    Reactions: samuraihachi
    Ninoasker
    Ninoasker
    Nah, Sephiroth is for the millenials, FF7 is from 97, boomers were already too busy taking care of their children to get to know Sephiroth lol
    When Bethesda or Ubisoft release a buggy game at launch, we all laugh and excuse it with "it's part of the fun!", when CDprojeckt Red does it we go "how dare you betray our trust as consumers, this is unacceptable!"
    • Like
    Reactions: DestructionBomb
    ChaolanLegacy
    ChaolanLegacy
    Well, Cyberpunk was way too overhyped, way more than any Bethesda or Ubisoft game ever, actually scratch that, way more than any game in the history of gaming. Also, I don't know about people having that mentality about Bethesda/Ubi's games, they were constantly pissed about Fallout 76 iirc and tbh, Bethesda gave them many good reasons to do so.
    ChaolanLegacy
    ChaolanLegacy
    Then again, there were people mad about Cyberpunk getting delayed time and time again and tbh they should've delayed it way more. All in all, we learned two important things out of this again, that 1: Some people are very, very dumb and 2. It is never a good idea to buy a game day 1, because it'll be a (buggy) mess most likely, or incomplete with a crapton of dlc to follow the game's release.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Fallout 76 is honestly the only Bethesda game in recent memory I remember ppl getting big mad over, but for Skyrim, Oblivion, and multiple Fallout games, day 1 bugs and glitches are apparently hilarious

    I'm just curious if ppl will keep this same energy when the next Elder Scrolls comes out and it's janky as hell because they always are on release, guess we'll see soon enough
    Ivy is mad fun in SC6 but if you can't pull off her Summon Suffering command grab consistently you might as well not even play her :/
    • Like
    Reactions: Derock
    Brute
    Brute
    Not sure if the implication is that she's not cool without that move or that she's not effectivewithout that move.
    The truth, of course, is that she's both very good and very lame either way.
    Camel with 2 thumbs
    Camel with 2 thumbs
    I just feel like not applying it to your game gimps her offence in a major way, she still has great high low mix but that extra layer of strike throw mix makes her way more scary, and it's not like i don't have experience with 360's, 720's, etc, but for some reason I can't hit that input for shit, especially when I try to do it raw
    Radiance
    Radiance
    It's better to mask the input because it's obvious when someone is trying to do it raw. Besides, you're more likely to get the JF version from a input buffer.
    Apparently Cyberpunk made back 8 years of development cost ($314 Million) in day 1 digital sales alone, that's impressive but then you wonder if the early release was worth it considering all the crap they're receiving rn
    Camel with 2 thumbs
    Camel with 2 thumbs
    true, definitely should of skipped last gen on this one

    but seeing how the problems of numerous bugs and glitches extends to next gen and PC, they definitely should of delayed again, yeah they would of missed out on holiday sales and the "Lol Cyberpunk delayed lol" memes would of been rampant, but that would be a way more favorable situation than what they're going through atm
    Force_of_Nature
    Force_of_Nature
    "Early release"? The game was slated for April 2020 lol. I agree with @Radiance that CP2077 shouldn't have been released on last gen consoles. Anything below an XBone X is insufficient and asking for issues.
    HHH816
    HHH816
    yo, my my money in it
    Bayonetta 3 does not exist, Elden Ring does not exist, Granblue Fantasy Relink does not exist, Tales of Arise does not exist
    y'know, till this very day I look at Honoka's throw range and im like "really? does it need to be THAT large?" Not that im complaining cuz I sub the character but jeez, if it ever gets nerfed I would 100% understand
    Yuel looks cool, gameplay-wise she looks like a mish mash of Yuzu from Undernight and Mai from Blazblue, nice design but I'll be sticking with Caggy
    man, the classic arcade button layout is truly the best way to play Guilty Gear, kinda mad i'm just now coming around to it
    Camel with 2 thumbs
    Camel with 2 thumbs
    been playing with 2x3 SF style layout for years, and it always felt weird, but now that im now playing with the U button layout, it's way more intuitive than anything i've tried over the years
    The 4th phase
    The 4th phase
    using this layout in stick or bad for guilty gear?
    Camel with 2 thumbs
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