Camel with 2 thumbs
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  • dude, nyotengo 3p+k fly cancel into 5k is a frame trap!? and can mix it up with her flying throws!? oh my gosh! the more i learn about this character the more i love her :)
    say what you will about the old costume unlocking algorithm, it solved the age old problem of having friends over to play but having none of their costumes unlocked cause you don't use their characters
    everytime i sign up for these limited stress test for NRS games i never get in, presumably cause i don't have a youtube or twitch following to advertise the game to :(
    you know, they call them lobbies in doa5, but they're really KOTH rooms, hope that changes in 6 and we get legit lobbies where multiple ppl can play each other like in KOF14 or MKX
    NewWestFan
    NewWestFan
    @Camel with 2 thumbs Rest easy the lobbies in 6 have multiple rooms. No one has to wait for matches anymore
    Juihau
    Juihau
    There are some mild improvements. Probably the biggest one is that you can limit how many consecutive wins someone can have before they're queued up again, so one person doesn't just dominate the lobby forever.
    Camel with 2 thumbs
    Camel with 2 thumbs
    @NewWestFan awesome, no more bouncing form lobbies when they get too big due to ungodly wait time

    @Juihau what? what kind of communist bullcrap is that? playing too well gets you booted to the back of line, madnes! oh well, at least it's an option, i'll be sure never to enter any room that has it active lol
    helena players! what's the most optimal combo for damage after BKO throw?
    CumuluZ
    CumuluZ
    I don't play Helena but random guess: SSSS....
    TRI Mike
    TRI Mike
    4PPK, 7PKP is the one I use. Near walls I’ve seen P, 66KPP.
    Oh snap, sekiro shadow the hedgehog dies twice is comming out next week! :0
    Brute
    Brute
    If From thinks they can pry me away from DMC to play another one of their shitty games, they're mistaken.
    so technically they nerfed Nyotengu, but they took away stuff i didn't even know she had lol
    Raansu
    Raansu
    It more than likely wasn't intentional for her to stance transition on whiff.
    Chaos
    Chaos
    Don't worry bro at least it isn't as bad as Hitomi's nerf.....

    6P is now -12 on block and on hit........... Fucking BS nerf! (ノಠ益ಠ)ノ彡┻━┻
    Raansu
    Raansu
    I mean, -8 to -12 is whatever to me. I rarely free cancel 6p anyways.
    I come back to Senran Kagura Burst and they've released 13 new characters, which means i have 13 more ladies to max out, ughhhh.....
    run up break blow has a 100% hit rate on me, but when i try and do the same, naw...
    Juihau
    Juihau
    See, you're trying the run up break blow. What you need to do is the walk up slowly break blow.
    Camel with 2 thumbs
    Camel with 2 thumbs
    YO! DID HE JUST WALK UP SLOWLY AND BREAKBLOW?

    actually that would be quite the mind fuck, just slowly freewalk with no fear then bam! break blow to the face
    Juihau
    Juihau
    I've found it's actually bizarrely effective. I have a rather disproportionate number of matches that ended with me doing that.
    I love how the Internet has decided that the new Pokemon girl is scottish af, prepare for disappointment when she has no speaking lines in the game and has an American English accent in her anime debut
    accepting 5 bar wireless opponents was a mistake, now i have even more reason to only accept only wired
    Force_of_Nature
    Force_of_Nature
    The amount of quality 5-bar wireless matches I've had I can count on one finger. Every time I think it'll be better, it never is.
    N1ce Dreams
    N1ce Dreams
    Only time you accept that shit is by mistake or when you're drunk.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Even the best Wi-Fi connection will randomly dip just due to how Wi-Fi works. So fighting a person with 5 bars doesnt mean shit. If you can handle a mostly smooth match that randomly tanks here and there then 5 bar Wi-Fi is no problem, but I'll take a match being consistent over being choppy anyday
    i will say one thing doa5 does way better than doa6, costume breaking. yeah it's unrealistic that a whole outfit gets shredded cause of one powerblow, but having just a patch of clothing broken at the navel just looks kinda silly
    Force_of_Nature
    Kasumi-Phase-X
    Kasumi-Phase-X
    I agree, when DOA5 collaborated with Senran Kagura (which was included on few other costumes & DOA6 had clothing destruction for some costumes like DOA5) they had outfits that looked completely damaged with pieces of clothing remaining (similar to Senran Kagura & some SC costumes not counting customs), while DOA6 only show their bellys (and accessories gone) thats about it.
    Macca Beam
    Macca Beam
    i've never once seen costume damage that doesn't look pants-on-head stupid
    They could of just called
    Smash Ultimate "short hop aerial the game" because at mid to high level that is all you do 90% of the time
    Camel with 2 thumbs
    Camel with 2 thumbs
    Need to approach? Short hop aerial. Need to retreat safely with a hit box? Short hop aerial. Need to stall and wall your opponents out? Short hop aerial. Need to safely apply pressure? Short hop aerial. Need to wax your car? Short hop aerial. Need to fix your failing marriage? Short hop aerial. It's crazy!
    question, does helena have any good relaunching moves when she's FT? or do i just have to commit to a string after I launch?
    Camel with 2 thumbs
    Camel with 2 thumbs
    that move's kinda slow, am i gonna be able to hit that on anyone heavier than lightweight? or can i only get it after bound-like laucnhers like max threshold CH 3p?
    Nuke-Nin
    Nuke-Nin
    When I'm at a wall and land a BKO throw: 4PP 9K lol midscreen 4PPK is my go to relauncher
    crapoZK
    crapoZK
    i was getting it on threshold bounds and a well BKO cancelled 8K. That one was mirrored vs. Helena and I'm almost certain she's midweight. Will go back into it.
    despite the small roster there are actually alot of characters i've yet to run into online or offlline, Raidou, Christie, Marie Rose, Hayate, Rig, Helena, where y'all players at?
    apparently non tracking strings still retrack on character specific sidesteps, they only whiff on universal sidestep attacks, that's odd :/
    KING JAIMY
    KING JAIMY
    Character specific sidesteps work more like how DOA5's sidestep functioned.
    Force_of_Nature
    Force_of_Nature
    Generally, it's more so that SS~Attacks are invincible to "No Tracking" moves. But yes, most sidesteps still operate like DOA5 sidesteps and can be stuffed by retracks.
    MasterHavik
    MasterHavik
    Andddddddd they still haven't figured out how to properly program hitboxes.
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