so they're adding OTG's, multiple juggle states, and restands into SFV; what's weird about that is that all those things existed in SFV in the pre-release footage but they removed them when the game launched, and now 6 years later they're putting them back in? weird...
always worrying when a franchise you like goes dormant for a few years and comes back with a gacha title, at that point you're just hoping that they're building funds and exposure for the next real game and they're not content to just sell Jpegs for ludicrous amounts of money :/
welp, Phatom Breaker Omnia finally got released, and it sure does feel like a fighting game that was made in 2010 i.e dated looking sprites, absolutely 0 tutorialization, and alot of jank
TMNT Tournament Fighters being ported to modern hardware with online capabilities? maybe this'll pave the way for other SNES fighters that ppl still play to get ported, like Ranma Hard Battle or Sailor Moon S, it's doubtful but a man can dream
Imagine spending time getting nice at an arena fighter, learning true combos, unblockable setups and 2 touch kill sequences, Imagine doing all that work, just to lose to someone doing an infinite that consists of mashing jump light attack
been rewatching/reading alot of Rumiko Takahashi stuff lately, never noticed that every female character she draws is 75% legs, 25% upper body, it's quite hilarious
I thought needlessly sexualized furry bait was Sonic Team's M.O, but it looks like Hal Labratory is giving it a shot with these new Kirby boss designs :/
KoF15 or Elden Ring, decisions decisions, and after that we have the new Kirby game and Chrono Cross Remastered coming out in close succession, my wallet can't keep up
So, Pokemon Scarlet and Violet huh? Really not feeling the name, nor am I feeling the new starters, fingers crossed seeing gameplay will get me on board
DBZF players complaining about how their game is a party game now, meanwhile im like "hasn't it always been?"
autocombos on whiff, superdash, and 1 button projectiles, sounds like a party to me
usually not a fan of the twin tail loli types in fighting games, but Sylvie (KoF14) was alright, certainly helps that they leaned more into her being crazy rather than some overly cutesy type
Resident Evil 6 had a logo that got laughed at, Street Fighter 6's logo is getting a similar treatment, what is with Capcom and the 6th entries in their franchise having hilarious logos?
y'know, if TN is never gonna touch DOA6 again the least they can do is symmtrize the roster, looking at that asymmetrical character selection is legit one my biggest pet peeves when i play lol